don't click here

iOS Version of Sonic 1


    Print

Author Topic: iOS Version of Sonic 1  (Read 5690 times)

0 Members and 1 Guest are viewing this topic.

Offline metanightmare22

  • Sonic Speedrunner, Mega Man Master
  • TSC Profile
  • win7 chrome
  • Posts: 3
  • Fan of blue characters.
    • View Profile
    • Twitch.tv - Metanightmare22 Runs
iOS Version of Sonic 1
« on: June 03, 2013, 02:31:42 pm »
With the new release of Sonic 1 made by Christian Whitehead, I bring this question to the table. Will this version of Sonic 1 have it's own separate category for submission? This version always runs at 60fps, has no speed cap, and has the Spin Dash on by default.

Offline flying fox

Re: iOS Version of Sonic 1
« Reply #1 on: June 03, 2013, 04:27:08 pm »
I was going to install this to my iPod tonight and see what it's like. I have seen videos of it on youtube and from what I can see, you can also play as Tails and Knuckles, just like the hack versions. Because of this and the spindash if there are going to be charts of this game it should be separate, just like Sonic CD versions.

The one thing that might stop putting charts up could be lack of players because it's only on iOS maybe. However, we do only have 2 players on Free Riders, 16 on Episode Metal, 20 on Black Knight, 6 on All Stars Racing DS and 12 on Sonic Jam. Plus more people do own iPods, iPhones and iPads and we allow the iOS version on other games such as Sonic CD and the Episode games.

I personally would compete if charts were made and probably the other guy who already created a similar topic to this a while ago. So at the moment it seems we have three people interested in this.

« Last Edit: June 03, 2013, 04:59:06 pm by flying fox »

Offline flying fox

Re: iOS Version of Sonic 1
« Reply #2 on: June 04, 2013, 07:20:16 am »
Sorry for double post but after playing the game I found a lot if interesting things.

tl:dr
1) Tails and I presume Knuckles as well have different routes in M3 and one of the acts in SY so maxed rings from the old version will be higher.

2) Glitches don't work anymore, they got patched up.

3) There's a time attack mode (Sonic only)that includes Special Stages.

4) In time attack mode you get a score at the end of SB3 and FZ, so you could SA those.

So really I think this would be interesting to have charts up for this game, plus Thorn said he couldn't see why they couldn't be added.

EDIT: Just found out you can play as Super Sonic on it, but I doubt it'll be useful for competition anyway >_>
« Last Edit: June 04, 2013, 08:09:34 am by flying fox »

Offline flying fox

Re: iOS Version of Sonic 1
« Reply #3 on: June 04, 2013, 06:00:46 pm »
Here is the chart for Sonic 1 2013. This is subject to change. I think this is done now.

Times aren't done in TA mode since it tracks sonic only. Special stages are tracked in TA mode with the centi-seconds format. Special Stage rings are in a separate division as act rings to be more consistent with the older version's chart. The game does actually track scores for SB3 and FZ but only in TA mode so that would be Sonic only.


Time (Tails/Knuckles):
Green Hill 1
Green Hill 2
Green Hill 3
Marble 1
Marble 2
Marble 3
Spring Yard 1
Spring Yard 2
Spring Yard 3
Labyrinth 1
Labyrinth 2
Labyrinth 3
Star Light 1
Star Light 2
Star Light 3
Scrap Brain 1
Scrap Brain 2
Scrap Brain 3
Final Zone


Time Attack (Sonic)
Green Hill 1
Green Hill 2
Green Hill 3
Marble 1
Marble 2
Marble 3
Spring Yard 1
Spring Yard 2
Spring Yard 3
Labyrinth 1
Labyrinth 2
Labyrinth 3
Star Light 1
Star Light 2
Star Light 3
Scrap Brain 1
Scrap Brain 2
Scrap Brain 3
Final Zone
Special Stage 1
Special Stage 2
Special Stage 3
Special Stage 4
Special Stage 5
Special Stage 6

Rings (Sonic/Tails/Knuckles):
Green Hill 1
Green Hill 2
Green Hill 3
Marble 1
Marble 2
Marble 3
Spring Yard 1
Spring Yard 2
Spring Yard 3
Labyrinth 1
Labyrinth 2
Labyrinth 3
Star Light 1
Star Light 2
Star Light 3
Scrap Brain 1
Scrap Brain 2
Scrap Brain 3


Scores (Sonic/Tails/Knuckles):
Green Hill 1
Green Hill 2
Green Hill 3
Marble 1
Marble 2
Marble 3
Spring Yard 1
Spring Yard 2
Spring Yard 3
Labyrinth 1
Labyrinth 2
Labyrinth 3
Star Light 1
Star Light 2
Star Light 3
Scrap Brain 1
Scrap Brain 2
Scrap Brain 3 (Sonic only)
Final Zone (Sonic only)

Special Stages (Any character):
Special Stage 1
Special Stage 2
Special Stage 3
Special Stage 4
Special Stage 5
Special Stage 6

Rules:
*Level select is allowed but debug mode is not.
*Super forms are not allowed.

Time Attack Divisions
*The game's Time Attack mode is to be used for setting records.

Score divisions
*Scores must be attained in a single continuous run (without deaths).
*The game's Time Attack mode is to be used for setting records for Scrap Brain 3 and Final Zone.
 
« Last Edit: July 09, 2013, 06:21:11 pm by flying fox »

Offline metanightmare22

  • Sonic Speedrunner, Mega Man Master
  • TSC Profile
  • win7 chrome
  • Posts: 3
  • Fan of blue characters.
    • View Profile
    • Twitch.tv - Metanightmare22 Runs
Re: iOS Version of Sonic 1
« Reply #4 on: June 09, 2013, 11:07:55 am »
Yes, you can play as Super Sonic, Super Knuckles, and oddly enough, Super Tails. The only thing that requires this is the use of Level Select, because there is no way to activate this otherwise. In level select, you can either initiate Debug Mode, or change options in the game that Christian Whitehead doesn't allow you to change otherwise. These include:
The option to change player, despite if you didn't unlock Tails or Knuckles.
The option to turn On and Off the Ground/Air Speed Caps, to make it more retro.
The option to turn On and Off the Spike Glitch that was originally in Sonic 1.
The option to change the item sets during the game, which include Sonic 1, Sonic 2, Sonic 1 + Sonic 3, and Sonic 2 + Sonic 3.
The option to change the Max Emeralds from 6 to 7, which isn't available otherwise.

I hope that clarifies some things.

    Print
 


-- Back to Normal Skin --
Hits: 1,244 | Hits This Month: 8 | DB Calls: 5 | Mem Usage: 1.03 MB | Time: 0.05s | Printable

The Sonic Center v3.9
Copyright 2003-2011 by The Sonic Center Team.