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Sonic 1 Refurbished (32X)


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Offline MechaAshura

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Sonic 1 Refurbished (32X)
« on: October 30, 2008, 11:25:39 pm »
So far it's a sound and semi-level hack with the extra items i added wiped out only one song was not done by me and that is 8D (master3k did it and i applied it) enjoy!
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Offline Thorn

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Re: Sonic 1 Refurbished (32X)
« Reply #1 on: October 30, 2008, 11:44:26 pm »
...no.

What that proved to me was that you learned how to use MPF or ESEII Sound Importer; whoop-do-doo. I understand that the DAC is replaced with PWM on 32X hardware and that it's not exactly easy to adjust for, but not adjusting the PSG pitch when pulling from Sonic 3 & Knuckles? That pretty well shows that you didn't so much as open any of the music in a hex editor to attempt to touch it up.

Also, having Azure Lake's tune in Green Hill is considered pretty tacky at this point, for obvious reasons. That, and the level edit is patchwork... did you test your layout after making it? If you'd done any testing, you'd see that your new loop isn't flagged, so you can't get around it.
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Offline MechaAshura

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Re: Sonic 1 Refurbished (32X)
« Reply #2 on: October 30, 2008, 11:45:23 pm »
i had used SonED2 and the ese importer but the s132x wiped out 90% of my progress
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Offline Thorn

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Re: Sonic 1 Refurbished (32X)
« Reply #3 on: October 30, 2008, 11:49:24 pm »
...then why not release the Genesis version, if that's what you worked on before the 32X job? Unless you had a reason to move it to 32X, it's silly to do so, since it means that many emulator users have to get BIOS files if their emulator isn't pre-configured for 32X.

Just because a guide exists to port it to 32X doesn't mean everybody should bandwagon and put it there.
<RPGnutter> Well I think your reasoning was dumb, so you get sassed
<RPGnutter> Thats how it works

Offline MechaAshura

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Re: Sonic 1 Refurbished (32X)
« Reply #4 on: October 30, 2008, 11:50:23 pm »
the s1 genesis disassembly crashed my computer -.-
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Offline Thorn

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Re: Sonic 1 Refurbished (32X)
« Reply #5 on: October 30, 2008, 11:51:59 pm »
...but everything you did could have been done in a hex editor and SonED1 very easily. You didn't need a disassembly at all. :s
<RPGnutter> Well I think your reasoning was dumb, so you get sassed
<RPGnutter> Thats how it works

Offline MechaAshura

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Re: Sonic 1 Refurbished (32X)
« Reply #6 on: October 30, 2008, 11:53:01 pm »
the last hex editoi had guess what it did
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Offline Thorn

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Re: Sonic 1 Refurbished (32X)
« Reply #7 on: October 30, 2008, 11:59:36 pm »
Somehow, I doubt a hex editor crashed your computer. There's a billion different hex editors out there, and you mean to tell me that all of the good, free ones crash your computer? >_> I doubted the Genesis disassembly was responsible for repeated crashing, too, but this just takes the cake. This was a bandwagon attempt that was released WWWAAAYYY before it was ready. Do more work than churning music through a utility, and THEN release it.
<RPGnutter> Well I think your reasoning was dumb, so you get sassed
<RPGnutter> Thats how it works

Offline MechaAshura

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Re: Sonic 1 Refurbished (32X)
« Reply #8 on: October 31, 2008, 12:14:31 am »
i got a bit of the sprites back the black parts i can't seem to get back though
wah i'm gonna give up on spriting amd go to level editing Edit:Fixed a little bit and made the GHZ boss harder
« Last Edit: October 31, 2008, 04:22:16 pm by .Exaccus. »
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