don't click here

Repeating town missions in Sonic Next-gen (Free Roam)


    Print

Author Topic: Repeating town missions in Sonic Next-gen (Free Roam)  (Read 26228 times)

0 Members and 1 Guest are viewing this topic.

Offline Groudon

  • 1 hour, 39 minutes, 52 seconds
  • Broseidon
  • TSC: Groudon199
  • win10 firefox
  • Posts: 1504
    • View Profile
    • My YouTube channel
Repeating town missions in Sonic Next-gen (Free Roam)
« on: April 26, 2008, 09:45:39 am »
I was just made aware via YouTube that it is possible to repeat town missions and get infinite ring and score totals.  I'm still doing some testing, but you need to get into "free roam" before and after finishing a town mission and... well, the vid explains the rest.
http://www.youtube.com/watch?v=mFBB_9d2NHA

I think a rule should be added to make sure brokenness doesn't occur on the charts.

edit: I found out that this does not work on all missions, most notably Shadow's town missions you do in the city.  However, it's still broken.
edit2: It turns out DsS was aware of this back when the video was uploaded, but he did nothing about it.
edit3: Now about freeroam in general.
« Last Edit: October 11, 2008, 05:24:13 pm by Groudon »

Offline magnum12

  • Awesome Overlord of TMMC
  • Broseidon
  • TSC Profile
  • winvista msie9
  • Posts: 1184
    • View Profile
Re: Repeating town missions in Sonic Next-gen
« Reply #1 on: April 26, 2008, 03:35:16 pm »
I vote "Aye" to banning this glitch. The real question here is how much this exploit has infested competition.
Ever know what its like to get pwned by a book? Sonic certainly does.

Offline Groudon

  • 1 hour, 39 minutes, 52 seconds
  • Broseidon
  • TSC: Groudon199
  • win10 firefox
  • Posts: 1504
    • View Profile
    • My YouTube channel
Re: Repeating town missions in Sonic Next-gen
« Reply #2 on: April 26, 2008, 03:40:22 pm »
I don't think Paraxade or PsyBorg knew about this, plus DsS knew about it but didn't bother with it (he said he saw it as "just another glitch").  Not sure about blueblazer_8 or Kirby54 (probably not, but can't be too sure).

Re: Repeating town missions in Sonic Next-gen
« Reply #3 on: April 26, 2008, 04:01:48 pm »
I never knew about this glitch and also want to ban this glitch because of its huge cheapness and its effect on the charts.

White Acropolis infinite stats were banned, so this should probably be banned as well.

Offline Parax

Re: Repeating town missions in Sonic Next-gen
« Reply #4 on: April 26, 2008, 04:46:40 pm »
I knew about the free roam bit, but not the infinite score/rings. Wasn't used for any of my stats.

Offline Groudon

  • 1 hour, 39 minutes, 52 seconds
  • Broseidon
  • TSC: Groudon199
  • win10 firefox
  • Posts: 1504
    • View Profile
    • My YouTube channel
Re: Repeating town missions in Sonic Next-gen
« Reply #5 on: April 26, 2008, 04:49:39 pm »
Okay, so the rule I was thinking of is something like this for Ring Divisions and Score Divisions:  "In town missions, you may not complete the same mission more than once in a run."

Offline magnum12

  • Awesome Overlord of TMMC
  • Broseidon
  • TSC Profile
  • winvista msie9
  • Posts: 1184
    • View Profile
Re: Repeating town missions in Sonic Next-gen
« Reply #6 on: April 26, 2008, 08:05:36 pm »
Good wording. As a side note for our site rules, we should have an appendix that explains the various banned tricks, how they work, and why they are banned so that new competitors can better understand the rules and the reason they're there.
Ever know what its like to get pwned by a book? Sonic certainly does.

Offline Parax

Re: Repeating town missions in Sonic Next-gen (rule in 5th reply)
« Reply #7 on: April 28, 2008, 02:32:37 pm »
I'd rather see the whole free roam thing banned... just seems really cheap that you can get extra points while the timer's not running and the game doesn't even think you're doing the mission.

Offline DsSaster

  • TSC's KevinTurtle
  • Broseidon
  • TSC: DarkspinesSonic
  • win10 chrome
  • Posts: 305
  • HURRY UP DAMMIT!!!!
    • View Profile
Re: Repeating town missions in Sonic Next-gen (rule in 5th reply)
« Reply #8 on: April 28, 2008, 07:18:11 pm »
I'd rather see the whole free roam thing banned... just seems really cheap that you can get extra points while the timer's not running and the game doesn't even think you're doing the mission.

Ice Cap much? >_>
I am the champion of TSC! >:D 

Championships held:  Sonic 3D Blast, Sonic Adventure (DX), Sonic Heroes, Sonic the Hedgehog, Sonic Chaos, Sonic Drift, Sonic Drift 2, Sonic Riders, Sonic the Fighters, Sonic Battle, Sonic Unleashed (ps2/Wii), Sonic Unleashed (ps3/360), Sonic & Sega All-Stars Racing, Sonic & All-Stars Racing Transformed, Sonic Colors (Wii), Sonic Rivals, Sonic Generations.

Zero Point Championships held:  Sonic Drift, Sonic Drift 2, Sonic Chaos, Sonic Battle, Sonic & All-Stars Racing Transformed.

I like my speed runs like my steaks...UNFINISHED!!!

Offline Parax

Re: Repeating town missions in Sonic Next-gen (rule in 5th reply)
« Reply #9 on: April 28, 2008, 07:52:36 pm »
More the last part.

Offline F-Man

Re: Repeating town missions in Sonic Next-gen (rule in 5th reply)
« Reply #10 on: April 28, 2008, 10:45:46 pm »
If the game not thinking you're doing the mission means you don't go back to the menu where your new record is registered, it doesn't count.

Offline Groudon

  • 1 hour, 39 minutes, 52 seconds
  • Broseidon
  • TSC: Groudon199
  • win10 firefox
  • Posts: 1504
    • View Profile
    • My YouTube channel
Re: Repeating town missions in Sonic Next-gen (Free Roam)
« Reply #11 on: October 11, 2008, 05:24:38 pm »
Issue has been brought back up in Leaderboard Disputes, so time to revive this topic.

Is ANYTHING going to be done about Free Roam?  What, do the mods just ignore anything Sonic06 just because it sucks?

Offline flying fox

Re: Repeating town missions in Sonic Next-gen (Free Roam)
« Reply #12 on: October 11, 2008, 07:19:32 pm »
I felt that I should post something in here since it was me who brought it back up in Leaderboard Disputes. I too vote yes for banning this glitch. Reading back on this topic I completely agree with the following people: magnum12, blueblazer_8 and Paraxade.

I don't know if this will make sense to people so I'll say it anyway, but it just doesn't feel like competing when you're doing it that way.

Offline Parax

Re: Repeating town missions in Sonic Next-gen (Free Roam)
« Reply #13 on: October 11, 2008, 07:24:05 pm »
It was brought up in one of the rules committee meetings, but I don't think they ever came to a conclusion. (What happened to that, anyway? There hasn't been a meeting in months.)

also iirc RPG mentioned using scalping for his WA-Sonic record score.

Offline Groudon

  • 1 hour, 39 minutes, 52 seconds
  • Broseidon
  • TSC: Groudon199
  • win10 firefox
  • Posts: 1504
    • View Profile
    • My YouTube channel
Re: Repeating town missions in Sonic Next-gen (Free Roam)
« Reply #14 on: October 11, 2008, 07:36:41 pm »
Several things need to be added rule-wise for Sonic06.

-Banning or limiting of Free Roam
-If above is limited, ban on completing a mission objective more than once
-Limiting the number of times you can pass through a trick ring to once per trick ring

Offline EngiNerd

  • Most Sarcastic Member of the Year
  • TSC Profile
  • win7 chrome
  • Posts: 798
  • Hydrowhut
    • View Profile
Re: Repeating town missions in Sonic Next-gen (Free Roam)
« Reply #15 on: October 11, 2008, 08:22:09 pm »
That video lost me.  What happened there?!?!
Im in ur TSCz, climin ur chartz!
My presssioussss....

Offline Groudon

  • 1 hour, 39 minutes, 52 seconds
  • Broseidon
  • TSC: Groudon199
  • win10 firefox
  • Posts: 1504
    • View Profile
    • My YouTube channel
Re: Repeating town missions in Sonic Next-gen (Free Roam)
« Reply #16 on: October 11, 2008, 09:19:17 pm »
First off, you need to activate all 3 switches so the train can safely make it to the end of the first part of the level.  Then you need to return to the beginning of the level using the purple gem to proceed past the dead-ends.  When you reach the very beginning, the camera will change to a bad angle, so use the purple gem to move the camera to behind Sonic.  Hit the proper dash pad holding the Right Trigger and the camera will be permanently stuck unless the purple gem is being used.  When you go through the trick rings, the camera resets to its "stuck" location, but you still get the points for the trick ring you went through.  I don't quite understand exactly why the trick ring doesn't disappear, but maybe it has to do with the camera resetting to a place where the ring is outside of the draw distance before it has a chance to vanish.

Basically, you can keep going through the ring over and over again for point scalping.

Offline yse

  • Thrower of Gauntlets
  • Architect emeritus
  • TSC: mike89
  • win10 chrome
  • Posts: 1723
  • Constitutions written: 1 and counting
    • View Profile
Re: Repeating town missions in Sonic Next-gen (Free Roam)
« Reply #17 on: October 11, 2008, 11:21:16 pm »
Basically, you can keep going through the ring over and over again for point scalping.

Well, point scalping is never allowed. A bit of common sense is in order.

<3 Thorn.

Offline EngiNerd

  • Most Sarcastic Member of the Year
  • TSC Profile
  • win7 chrome
  • Posts: 798
  • Hydrowhut
    • View Profile
Re: Repeating town missions in Sonic Next-gen (Free Roam)
« Reply #18 on: October 12, 2008, 08:11:18 am »
The two things that confused me:
One, why can Sonic jump repeatedly in midair like that?
Two, what exactly does the purple gem DO?  (Honestly, I think that the gems are among the lamest parts of 06)
Im in ur TSCz, climin ur chartz!
My presssioussss....

Offline douglas

  • TSC Grand Vizier
  • If I had a (ban)hammer
  • TSC Profile
  • win7 chrome
  • Posts: 856
    • View Profile
    • douglasgresham.co.uk
Re: Repeating town missions in Sonic Next-gen (Free Roam)
« Reply #19 on: October 12, 2008, 08:29:28 am »
Basically, you can keep going through the ring over and over again for point scalping.

Well, point scalping is never allowed. A bit of common sense is in order.
*cough*adv2*cough*
>_>

Free roam sounds like something potentially useful for other things, so I'd vote for banning completing a mission more than once.  Having said that I don't play this game so take that how you will.
This topic has now been officially won by me.  Never mind, you might do better next time!
www.douglasgresham.co.uk - it's in the intarwebs, it must be true!

Offline Groudon

  • 1 hour, 39 minutes, 52 seconds
  • Broseidon
  • TSC: Groudon199
  • win10 firefox
  • Posts: 1504
    • View Profile
    • My YouTube channel
Re: Repeating town missions in Sonic Next-gen (Free Roam)
« Reply #20 on: October 12, 2008, 08:44:13 am »
The two things that confused me:
One, why can Sonic jump repeatedly in midair like that?
Two, what exactly does the purple gem DO?  (Honestly, I think that the gems are among the lamest parts of 06)

Number 1 answers your number 2.

The purple gem makes Sonic smaller.  No idea exactly what the original intention was, but with it, you can perform infinite midair jumps.

Offline Parax

Re: Repeating town missions in Sonic Next-gen (Free Roam)
« Reply #21 on: October 28, 2008, 09:13:46 pm »
Okay, seriously, can this just be resolved? Rule committee just meet once or something to discuss it, but so far nothing's happening. (surely this isn't the only thing that needs discussing)

The moving/removal of the 360-exclusive DLC too.

Offline Shadow Jacky

  • -Proprietor of /d/-
  • Broseidon
  • TSC Profile
  • win81 firefox
  • Posts: 979
  • BEHOLD!
    • View Profile
    • I streams when on windows
Re: Repeating town missions in Sonic Next-gen (Free Roam)
« Reply #22 on: October 28, 2008, 09:16:54 pm »
I think the rules committee is a bust or rather the rules in general.  We need a change in hierarchy or something as to people in charge don't have enough time to spend here...

OR GET RID OF EPICMAFIA!

>__________>
my name has nothing to do with Shadow The Hedgehog

Completed Runs:
Sonic Heroes: Team Sonic: SS
Rocket Knight Adventures: Easy (US): SS

In the Future:
Aero The Acrobat (Genesis) | More...

    Print
 

Hits: 270 | Hits This Month: 1 | DB Calls: 8 | Mem Usage: 1.25 MB | Time: 0.09s | Printable

The Sonic Center v3.9
Copyright 2003-2011 by The Sonic Center Team.