don't click here

itt Kitsune posts a private SRB2 beta here, gets caught on SRB2 forums, and runs


    Print

Author Topic: itt Kitsune posts a private SRB2 beta here, gets caught on SRB2 forums, and runs  (Read 7458 times)

0 Members and 1 Guest are viewing this topic.

Offline fastnaturedude

  • Potential for Anything
  • TSC: Cyan Ryan
  • win10 firefox
  • Posts: 291
    • View Profile
<_< >_>

Thorn EDIT: See topic.
« Last Edit: March 06, 2008, 11:16:56 am by Thorn »

Offline Thorn

  • wroar
  • Moderator
  • TSC Profile
  • win10 chrome
  • Posts: 1309
  • Former admin, lucid dreamer, lover of burgers
    • View Profile
Re: SRB2 1.09.4a Released
« Reply #1 on: February 19, 2008, 10:15:55 am »
The only thing this release changes is multiplayer bugs. A redownload is completely unnecessary.

Also, since you remarked about the in two other threads for no reason: I'll grade your ECs when I can, and only when I can. I don't pull them outta my ass. On top of that, they're AniGIFs, people. AniGIFs. We're not even allowed to put them in our posts anymore, so what's the point getting bent out of shape about it?


The above makes no sense now because Kitsune modified the first post.
« Last Edit: February 23, 2008, 01:12:39 pm by Thorn »
<RPGnutter> Well I think your reasoning was dumb, so you get sassed
<RPGnutter> Thats how it works

Offline Thorn

  • wroar
  • Moderator
  • TSC Profile
  • win10 chrome
  • Posts: 1309
  • Former admin, lucid dreamer, lover of burgers
    • View Profile
Re: SRB2 1.10.2/.3 released
« Reply #2 on: February 23, 2008, 01:18:22 pm »
For some reason I'm not seeing a forum post about this over on the SRB2 forums... and I think something like this would be on the main SRB2 page as well, but it's not. If this is a private beta, you could get in a lot of trouble for releasing it... if I don't see a forum post within the next 48 hours, I'm pulling the links out of your post.

That said, if this is allowed... awesome.


EDIT: Okay, I see the SRB2 IRC channel name in the title bar in OpenGL mode, so I'm guessing it's public. Just had to be sure.
« Last Edit: February 23, 2008, 01:34:17 pm by Thorn »
<RPGnutter> Well I think your reasoning was dumb, so you get sassed
<RPGnutter> Thats how it works

Offline Thorn

  • wroar
  • Moderator
  • TSC Profile
  • win10 chrome
  • Posts: 1309
  • Former admin, lucid dreamer, lover of burgers
    • View Profile
Re: SRB2 1.10.2/.3 released
« Reply #3 on: February 23, 2008, 09:04:04 pm »
So anyway at this point I am NOT making this the TSC default. It removes more than it adds, and it doesn't let me add WADs, which would nullify the entire TMR chart.
<RPGnutter> Well I think your reasoning was dumb, so you get sassed
<RPGnutter> Thats how it works

Offline Thorn

  • wroar
  • Moderator
  • TSC Profile
  • win10 chrome
  • Posts: 1309
  • Former admin, lucid dreamer, lover of burgers
    • View Profile
See edit of first post of topic. Topic locked.
<RPGnutter> Well I think your reasoning was dumb, so you get sassed
<RPGnutter> Thats how it works

    Print
 


-- Back to Normal Skin --
Hits: 2,141 | Hits This Month: 3 | DB Calls: 5 | Mem Usage: 1.04 MB | Time: 0.07s | Printable

The Sonic Center v3.9
Copyright 2003-2011 by The Sonic Center Team.