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1
News and Updates / Re: Possible Xmas Mini-Marathon?
« on: November 14, 2012, 11:02:53 pm »
I would love to do sonic 1 for you, but I can't stream. :(
2
Super Emeralds / Re: White Super Emerald Challenge
« on: June 06, 2012, 05:25:04 pm »
I had to try this one. was easy enough.
Initials:
Initials:
3
Competition Central / Re: The Random .giz Topic
« on: May 06, 2012, 06:14:47 pm »
funny, because I remember them being maxed at one point before :P
4
Competition Central / Re: Sonic 1/Green Hill 1 Score Attack. Help!
« on: February 06, 2012, 11:26:18 pm »
how many tries do you have to get a high score?
5
Competition Central / Re: Sonic 1/Green Hill 1 Score Attack. Help!
« on: January 30, 2012, 11:20:02 pm »
it's probably closer to a 4 and 11 o'clock.
then there's a third jump just after you land the second one. this can give you so much speed though that it's possible to die before even exiting the tunnel, so be careful. also as rpg mentioned, it's very difficult.
then there's a third jump just after you land the second one. this can give you so much speed though that it's possible to die before even exiting the tunnel, so be careful. also as rpg mentioned, it's very difficult.
6
Competition Central / Re: Sonic 1/Green Hill 1 Score Attack. Help!
« on: January 29, 2012, 04:34:49 am »
there's only 3, the fourth is an invincibility. I think the fastest way is to avoid it, but it's really difficult and requires luck.
as I recall it's possible to add another enemy to the combo at the end but it adds nearly a second (I might be remembering wrong, I don't feel like watching the TAS right now.
(I'm almost certain) getting 3,900 points from enemies alone is possible. I'm not sure however that doing it in under 30 seconds is. but of course I could be wrong. another 900 points isn't that hard, and some time could be saved by avoiding rings.
PS. there's a video on this site where he bumps the rock a little bit as you jump, and you make it into that little hole most of the time that way.
as I recall it's possible to add another enemy to the combo at the end but it adds nearly a second (I might be remembering wrong, I don't feel like watching the TAS right now.
(I'm almost certain) getting 3,900 points from enemies alone is possible. I'm not sure however that doing it in under 30 seconds is. but of course I could be wrong. another 900 points isn't that hard, and some time could be saved by avoiding rings.
PS. there's a video on this site where he bumps the rock a little bit as you jump, and you make it into that little hole most of the time that way.
7
Competition Central / Re: Sonic 1/Green Hill 1 Score Attack. Help!
« on: January 27, 2012, 06:22:41 pm »
unless my memory sucks, the top score of 75,230 require over 100 rings.
also I made a TAS of 77430 with 134 rings. if you do nothing but remove the extra rings that comes to 71230.
that score seems a bit suspect to me, but is probably possible with bigger enemy combos that couldn't be done with out skipping a lot of rings.
Your route neglects the 3 ring boxes down by the invincibility, which would get you another 3000 points. if you get those, I'm sure you can beat 72100.
also I made a TAS of 77430 with 134 rings. if you do nothing but remove the extra rings that comes to 71230.
that score seems a bit suspect to me, but is probably possible with bigger enemy combos that couldn't be done with out skipping a lot of rings.
Your route neglects the 3 ring boxes down by the invincibility, which would get you another 3000 points. if you get those, I'm sure you can beat 72100.
8
Competition Central / Re: The Random .giz Topic
« on: January 13, 2012, 06:17:37 am »
Is there going to be an improvement to hc2s rings in the near future? or is that zip still impossible as sonic?
9
News and Updates / Re: Return of "TSC Marathoning Shenanigans - Very Very Early Planning Stages"
« on: December 25, 2011, 06:24:25 pm »
I don't know how to stream or I would try and run some of the main series <_<.
10
Super Emeralds / Re: Green Super Emerald Challenge
« on: November 28, 2011, 01:04:14 am »
think I managed it, although tails appears very close to when I touch the wall so I could be wrong. This was a very difficult challenge.
<Very sad to say, but you can see Tails in ball formation in the top left corner about half a second before you hit the wall, so this is not valid. :( werster~>
<Very sad to say, but you can see Tails in ball formation in the top left corner about half a second before you hit the wall, so this is not valid. :( werster~>
11
Super Emeralds / Re: Orange Super Emerald Challenge
« on: November 26, 2011, 02:59:16 am »
Managed this one fairly quickly. Initials: FuZ
12
Super Emeralds / Re: Blue Super Emerald Challenge
« on: October 25, 2011, 12:23:16 am »
fairly easy, but took me a few tries. initials FuZ
Edit: Weird, I must have not noticed that your ring count has to stay below 10 the whole time or something.
taking that into account that makes this challenge actually difficult.
That being said, you'll notice in this new version I'm probably the least calm person to ever complete this challenge.
Edit: Weird, I must have not noticed that your ring count has to stay below 10 the whole time or something.
taking that into account that makes this challenge actually difficult.
That being said, you'll notice in this new version I'm probably the least calm person to ever complete this challenge.
14
Rules Revisions / Re: Sonic & Knuckles: Doomsday Rings Chart
« on: June 15, 2011, 06:16:33 am »
sure, why not?
15
Chaos Emeralds / Re: Cyan Chaos Emerald Challenge
« on: June 06, 2011, 06:21:41 pm »
figured it out after a bit and a look at the map.
also, holy shit werster your route is crazy and awesome. :o
<At least you did one of the superglides! Nice shit son. werster~>
also, holy shit werster your route is crazy and awesome. :o
<At least you did one of the superglides! Nice shit son. werster~>
16
Chaos Emeralds / Re: Pink Chaos Emerald Challenge
« on: May 30, 2011, 10:06:40 pm »
killed tails off right at the end. that's what he gets for messing up so many runs :P
<This challenge has had so many little things done differently from everyone, yours was the most solid route I've seen. werster~>
<This challenge has had so many little things done differently from everyone, yours was the most solid route I've seen. werster~>
17
Chaos Emeralds / Re: White Chaos Emerald Challenge
« on: May 30, 2011, 08:56:38 pm »
this one was too hard to get it from the start of the level, and then the first time I try it from the checkpoint I get it lol
<Impressive style for the challenge, also nice to see them down with some speed, at least for me X) werster~>
<Impressive style for the challenge, also nice to see them down with some speed, at least for me X) werster~>
18
Chaos Emeralds / Re: Red Chaos Emerald Challenge
« on: May 26, 2011, 01:59:44 am »
felt like recording the entire level, failed horribly getting up the pipe <_<
<Ahahahahahaha, that pipe stylin' so hard. Loved the pose on the capsule too. werster~>
<Ahahahahahaha, that pipe stylin' so hard. Loved the pose on the capsule too. werster~>
19
Emerald Challenges / Re: Now Recruiting: Judges
« on: May 19, 2011, 05:04:45 am »
I might be willing to help a small amount, although theres a lot of other game related things I plan on doing in the near future. (currently working on my rush stats)
is making the sprites difficult?
is making the sprites difficult?
20
Chaos Emeralds / Re: Yellow Chaos Emerald Challenge
« on: May 17, 2011, 07:16:50 pm »
This took WAY too many tries, I fail at sonic.
.
<Smooth run! -SDM>
.
<Smooth run! -SDM>
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Chaos Emeralds / Re: Green Chaos Emerald Challenge
« on: May 17, 2011, 06:13:37 am »
this level always annoyed me.
<3 seconds to spare nice :o - FF>
<3 seconds to spare nice :o - FF>
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Chaos Emeralds / Re: Blue Chaos Emerald Challenge
« on: May 17, 2011, 01:56:42 am »
can you believe this took me two whole tries! >:O.
I guess I'll use the initials:
<Well done :D - FF>
I guess I'll use the initials:
<Well done :D - FF>
23
Beef / Z:lined from IRC.
« on: December 15, 2010, 05:11:38 am »
Appearentally my IP has been Z:lined from surrealchat.
[04:01] * Connecting to irc.surrealchat.net (6667)
-
[04:01] Closing Link: [::ffff:76.252.113.149] Z:Lined (ChiefTenBeers: trolling, evasion & attempted exploits. Go away until the decade turns over. (tabris 20101212)+18d)
ChiefTenBeers is obviously not me, but I guess this means I can't get in IRC anymore.
[04:01] * Connecting to irc.surrealchat.net (6667)
-
[04:01] Closing Link: [::ffff:76.252.113.149] Z:Lined (ChiefTenBeers: trolling, evasion & attempted exploits. Go away until the decade turns over. (tabris 20101212)+18d)
ChiefTenBeers is obviously not me, but I guess this means I can't get in IRC anymore.
24
General Sonic / Re: A record that will hold for a REALLY long time.
« on: November 08, 2010, 08:58:36 pm »
as always I forgot about this.
25
Gaming and Grazing / Re: Duke Nukem Forever......No longer forever.
« on: September 05, 2010, 07:45:36 am »
nope, not buying it. its still never coming out.
26
Competition Central / Re: The Random .giz Topic
« on: September 03, 2010, 05:18:26 pm »
you need to tell it to load the savestate.
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Competition Central / Re: The Random .giz Topic
« on: September 03, 2010, 03:57:38 am »
another score TAS, this one is FB2k. requested by zeupar.
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Rules Revisions / Re: Got a question
« on: August 18, 2010, 12:31:56 am »
you only need to collect chaos and super emeralds and complete the game once, then you can use the s3k level select to change your character with out changing the number of emeralds you have.
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Competition Central / Re: The Random .giz Topic
« on: August 04, 2010, 06:11:53 am »
tool assisted score attack of aquatic ruin zone act 2 as knuckles.
30
Competition Central / Re: The Random .giz Topic
« on: July 15, 2010, 05:17:32 am »
3800 point combo in MC1, plus a similar but smaller 800 point combo.
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