In three releases, you've seen that I've been creatively deviant with challenges for which their themes had schemata that I was disappointed with. However, with the extreme platforming that I demand in the theme of
Grace, it has been not only a wildly popular formula, but the root of several entertaining challenges that everyone tends to enjoy most.
Therefore, for this theme (and at least one other color) I have elected
not to deviate their challenge types. I hope you'll enjoy this one as much as you have enjoyed my 2006 Super White: it's demands are similar, and yet you will still be compelled to invent a new jump technique, all this coming from Sonic 1!
White Super Emerald Challenge: In
Sonic the Hedgehog, go to
Spring Yard Zone, Act 3 and engage in the boss fight. You may not land any hits on the boss until the
second-to-last brick is destroyed -and- its pieces are offscreen.
You may begin your recording anytime before Robotnik comes onscreen.
The challenge is complete when the capsule is opened. You may stop recording then.