This is the third release, and by now you've noticed a steep grade in difficulty between what I expect from a Chaos Emerald Challenge and what I expect from a Super Emerald Challenge.
I also told you that this series was arranged in ascending order of difficulty, so from here on out, the punishment's going to get more and more severe as releases progress.
Here's the next heavy blow: It's the exact opposite of a challenge you likely already completed. In the Pink Chaos Emerald Challenge, Tails wasn't allowed to be seen in flight nor swim position. This time, flight or swim are his -only- allowed positions. You'll be required to maintain a speed sufficient to never allow Tails to catch up -- at all times. Show me a fantastic feat of constant
Speed and reflex, and you'll earn my new Green Emerald. Good Luck!
Green Super Emerald Challenge: In
Sonic the Hedgehog 3, as Sonic and Tails together in
Launch Base Zone, Act 2, Tails must leave the camera's view before the timer strikes 0:10. After that time, and until the wall in the boss room is reached,
Tails must remain in a flying or swimming position.
The challenge is complete when you touch the wall of the first boss chamber. You may stop recording then.
If Tails is on-screen and seen in a manner other than the two allowed positions during the aforementioned time, your run is invalid.
Wallzipping is not allowed.
Slope Glitch is not allowed.
Controlling Tails is not allowed.