Okay so I went to that Sonic Boom event. Fun stuff. Let me put down some of my thoughts:
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Right off the bat I've noticed Classic Sonic's spindash is hold-charge based, instead of mash-charge based. >_>
Furthermore, you can use Square (No idea what the 360 version's button is, since I didn't touch the 360 demos, probably same as the boost button) to go straight into a spindash even if you aren't at a complete stop. Obligatory BLASPHEMY!
I swear spindash jumping is harder. Like "I can't actually pull it off instantly" harder.
Someone fell through the floor during the event! This is truly a Sonic game, with the seal of Sonic Quality Approval
* Taillow shot
(This doesn't show it, but it happened just after
this loop, during the spiral)
Uncurling's in there, yes. But it seems to vary depending on how long you charge your spindash. Charge it for a bit and it'll uncurl after a bit. Charge for 1-2 seconds and it'll take longer to do so. Directly related to speed I guess. Or was it like that since Sonic 4 as well? Anyhow.
I sucked. I only got sub-minute <_< I was fifth in their time-attack competition thing. All the times that beat me only came during the last 30 minutes though so when I got back to it I couldn't retaliate fast enough. I blame the lines. And being overconfident enough not continue while thinking there aren't other people who'd match the pace >_>
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Modern Sonic! They didn't run a Time Attack thing for this so I have less to cover here.
First off, it seems like you can't boost while on a rail at times. Or some rails. Or it's fickle I dunno. Doesn't matter if you boost before them though.
Turning's as good as ever >_>
<_<
No idea if drifting's back.
It's your standard Modern Sonic, really.
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Sadly the demo only had Green Hill, and marked Classic Sonic as Act 1 and Modern Sonic as Act 2. Not certain if that's how they're gonna do it in the actual release, but I wouldn't be surprised.
Dhaos, your Green Hill Classic Sonic target is under 50 seconds <_<
Or at least close. I can see plenty of improvement, especially since I didn't optimize spindashes until it was too late.