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Offline EngiNerd

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Re: Sonic Colors
« Reply #30 on: June 15, 2010, 08:45:09 am »
* EngiNerd looks at screenshots
HOLY FREAKING FREAK THAT IS FREAKING GORGEOUS
Unleashed 360 level graphics on a Wii?!?! This just ... wow ... I mean ... WOW.  I know I shouldn't make this kind of assumption based on graphics, but ... I'm willing to give Sega the benefit of the doubt this time, my hopes have been raised...
* EngiNerd watches trailer
...
I swear, if that's Owl City doing the theme music, there aren't enough rings in the world to save whomever made THAT decision from the infernal WRATH he shall face...
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Offline Groudon

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Re: Sonic Colors
« Reply #31 on: June 15, 2010, 11:40:42 am »
^ Sounds like a load of shit. Is it really free or does it cost MSP? >_>

Looking at its temporary boxart, it might be a retail game.

If it is an XBLA game, it'll be either 400 or 800 MSP.

Offline Luxray

Re: Sonic Colors
« Reply #32 on: June 15, 2010, 11:47:20 am »
^Talking about Sonic Free Riders there, not Colors.
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Offline Groudon

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Re: Sonic Colors
« Reply #33 on: June 15, 2010, 12:05:59 pm »
Sonic Colors is coming to the 360?

Offline Luxray

Re: Sonic Colors
« Reply #34 on: June 15, 2010, 01:54:19 pm »
^ No it isn't. Wii and DS exclusive.
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Offline Groudon

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Re: Sonic Colors
« Reply #35 on: June 15, 2010, 03:23:47 pm »
I knew that.
Why did you think I was talking about Sonic Colors when my post included "If it is an XBLA game, it'll be either 400 or 800 MSP"?

Offline Luxray

Re: Sonic Colors
« Reply #36 on: June 15, 2010, 03:27:44 pm »
I knew that.
Why did you think I was talking about Sonic Colors when my post included "If it is an XBLA game, it'll be either 400 or 800 MSP"?

I was replying to this:
Sonic Colors is coming to the 360?
with this:
^ No it isn't. Wii and DS exclusive.

I said:
^Talking about Sonic Free Riders there, not Colors.
Because you said boxart, and i initially thought it was a Download only title (meaning before you said boxart). So i assumed a little too much there.
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Offline EngiNerd

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Re: Sonic Colors
« Reply #37 on: June 16, 2010, 08:05:56 am »
http://www.sonicstadium.org/news/more-sonic-colours-wii-and-ds-footage
The DS footage should be something Luxray can enjoy ... yeah, it's Sonic Rush 3.  The Wii version, on the other hand, is STRONGLY reminiscent of Savannah Citadel, which has my hopes raised again, considering that I really enjoyed Unleashed, and this seems like a high-def version of what I've played.
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Offline Luxray

Re: Sonic Colors
« Reply #38 on: June 16, 2010, 08:24:58 am »
FFFFFFFFFFFFFFFFFFFFFFFFFF

Okay, even though douglas has predicted this in some way, and may win this topic, i'm fucking stoked for this now.
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Offline magnum12

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Re: Sonic Colors
« Reply #39 on: June 16, 2010, 05:32:51 pm »
From the game spot impressions, Wii colors plays like Sonic Unleashed minus the Werehog. If they fix the controls, that's good news.
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Offline Thorn

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Re: Sonic Colors
« Reply #40 on: June 16, 2010, 05:39:31 pm »
After watching this, I've decided to make Colors higher priority on my Sonic game want list than Sonic 4, if only for Eggman's showman-esque announcing. I just need to pray that you can turn off voice acting selectively, to hear Eggman without hearing an announcement for every power-up.

The DS version footage floating around isn't too special, but it does seem to show wall kicking becoming part of the moveset for 2D Colors as well (which is good, since it makes my hack relevant :P)
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Offline Aitamen

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Re: Sonic Colors
« Reply #41 on: June 16, 2010, 05:51:32 pm »
Meanwhile, retro fans get to enjoy Thorn's work, Rocket Knight, and... well shit

What a day.  Fuck E3.  Gimme my games-for-gamers-by-gamers-SEGA not this Farmville-is-the-new-wave-of-gaming bullshit.

FUUUUUCK
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Offline francisco

Re: Sonic Colors
« Reply #42 on: June 17, 2010, 08:53:12 am »
Oh please, this is pure unleashed, even the sound efects are the same. With the werehog remove I think it will have more sucess than unleashed .

Offline EngiNerd

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Re: Sonic Colors
« Reply #43 on: June 17, 2010, 09:16:23 am »
http://www.gametrailers.com/video/e3-2010-sonic-colors/101810?type=flv%C2%A0
* EngiNerd likey
That music is ... quite awesome actually! Also, it confused me there being that second announcer guy, I wondered if they got a new VA for Sonic at first ... pretty much my only complaint is that it seems kinda easy, I'm hoping that's just because this is the first level or something.  I know they claimed to have designed it more "for kids", but they made the same claim on Black Knight and ... I still haven't beaten that <.<
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Offline Luxray

Re: Sonic Colors
« Reply #44 on: June 17, 2010, 09:32:16 am »
I doubt this is a starter level..they would naturally introduce the wisps zone by zone, and by the abundance of dirt, i think this would be the level where the yellow wisp is introduced. The white ones are boosts obviously, and by the looks of it...they have the old style of ring count. So every 100 you get a life perhaps?
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Offline Thorn

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Re: Sonic Colors
« Reply #45 on: June 17, 2010, 04:47:38 pm »
^ I believe this is the first level. It's been said elsewhere that many Wisps are unlocked as the game progresses as an incentive to replay old levels with new abilities, and that the E3 demo automatically unlocked relevant Wisps. The level seems beatable without Wisps, given that every time I think I see a dead end that requires the drill or laser, it's only because a Wisp power was used earlier.
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Offline Luxray

Re: Sonic Colors
« Reply #46 on: June 17, 2010, 04:49:13 pm »
I see..well in that case it probably is one of the first levels.
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Offline francisco

Re: Sonic Colors
« Reply #47 on: June 18, 2010, 01:20:24 pm »
I wonder what it will be like ring atack this game.

Offline Telnaior

Re: Sonic Colors
« Reply #48 on: June 18, 2010, 10:52:03 pm »
Exactly what augs said. Those rings underground are going to be insane to get. Then add in all the routes, and...


Offline Luxray

Re: Sonic Colors
« Reply #49 on: June 19, 2010, 04:02:43 am »
Exactly what augs said. Those rings underground are going to be insane to get. Then add in all the routes, and...

Do note, that the Yellow wisp capsules respawn with time, and since i don't see a time limit so far, ring attacking those areas is completely possible.
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Offline francisco

Re: Sonic Colors
« Reply #50 on: June 19, 2010, 09:05:54 am »
Exactly what augs said. Those rings underground are going to be insane to get. Then add in all the routes, and...

Do note, that the Yellow wisp capsules respawn with time, and since i don't see a time limit so far, ring attacking those areas is completely possible.

yeah, but it will take lots of time and patience.

Offline EngiNerd

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Re: Sonic Colors
« Reply #51 on: June 19, 2010, 04:36:30 pm »
yeah, but it will take lots of time and patience.
...have you ever tried actually beating or even matching some of the higher-up times here? I challenge you to find a single yellow or above stat on this site that didn't take a fair amount of practice.
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Offline Werey

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Re: Sonic Colors
« Reply #52 on: June 19, 2010, 04:51:09 pm »
SUDLC stats.

Championships: Sonic Unleashed DLC.

Offline francisco

Re: Sonic Colors
« Reply #53 on: June 19, 2010, 07:55:36 pm »
yeah, but it will take lots of time and patience.
...have you ever tried actually beating or even matching some of the higher-up times here? I challenge you to find a single yellow or above stat on this site that didn't take a fair amount of practice.

I mean even more. I don't think I would have the patience for that, altough sometimes I do ring atacks in SU that can take me 20 minutes always playing and going back in the level.

Offline Luxray

Re: Sonic Colors
« Reply #54 on: June 20, 2010, 01:58:59 am »
SUDLC stats.

I'll see you SUDLC stats and raise you Rivals 2 stats.
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Offline Werey

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Re: Sonic Colors
« Reply #55 on: June 20, 2010, 06:33:28 am »
There you go then, almost 2 whole games/charts that took hardly any effort

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Offline EngiNerd

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Re: Sonic Colors
« Reply #56 on: June 20, 2010, 08:17:11 am »
...you cheated, nobody plays Rivals 2, and DLC ... well ... uhm ...
* EngiNerd runs away
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Offline Luxray

Re: Sonic Colors
« Reply #57 on: June 20, 2010, 08:20:51 am »
Okay then i raise you Sonic Drift/Chaos and finally all Mass Claimed 0p Ring charts.

And just so you know, If Rivals 2 wasn't played, why did it get the 10millionth submission on TSC? :P
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Offline Aitamen

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Re: Sonic Colors
« Reply #58 on: June 20, 2010, 12:27:18 pm »
Well, as I'm sure I'll be buying it regardless of how much it sucks, (yeah, I know, fuck off) I instead get to gripe about the fact that, once again, there's no support for an actual controller, so say goodbye to short synaptic range!

YAY WORTHLESS INPUT METHODS!



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Offline EngiNerd

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Re: Sonic Colors
« Reply #59 on: June 21, 2010, 07:49:36 am »
Okay then i raise you Sonic Drift/Chaos and finally all Mass Claimed 0p Ring charts.
The S3DFI charts were actually my basis on this ... yes I got 0p on them ... but it was NOT trivial ... I take it this means I'm a horrible player?
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