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Sonic Unleashed (Mobile) Charts


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Offline Firstkirbyever

Sonic Unleashed (Mobile) Charts
« on: June 08, 2009, 08:49:49 pm »
As most people know Sonic unleashed was released on the Iphone/mobile phones, i've beaten the game (it's really short), you are able to play it on an emulator (but the emulator plays like shit), anyway these are the charts that should be added.

There are bosses but they do not require any strategy.

Sonic Unleashed - Mobile

Times/Scores

Dragon Road Act 1: Times/Scores/rings
Dragon Road Act 2: Times/Scores/rings
Dragon Road Act 3: Times/Scores/rings

Windmill isle Act 1: Times/scores/rings
Windmill isle Act 2: Times/scores/rings
Windmill isle Boss: Rings

Rooftop Run Act 1: Times/scores
Rooftop Run Act 2: Times/scores

Savannah Citadel Act 1: Times/scores
Savannah Citadel Act 2: Times/scores
Savannah Citadel Boss: rings
Rules:

Times: Times must be achieved through Time attack mode


I will post everything else in a little bit (i have to Search though my links)
« Last Edit: March 17, 2010, 02:14:25 am by 1stKirbyever »
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Offline Bilan

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Re: Sonic Unleashed (Mobile) Charts
« Reply #1 on: June 08, 2009, 08:53:35 pm »
Don't be silly.
Did you not think I had a mind?

Offline Firstkirbyever

Re: Sonic Unleashed (Mobile) Charts
« Reply #2 on: June 08, 2009, 08:54:20 pm »
"Don't like sea-food? Well there is GROUND beef!"

Offline Franco

Re: Sonic Unleashed (Mobile) Charts
« Reply #3 on: June 10, 2009, 11:27:52 pm »
When those charts will be added? I want submit some great times. The game is cool IMO.
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Offline Franco

Re: Sonic Unleashed (Mobile) Charts
« Reply #4 on: June 12, 2009, 01:23:14 pm »
lol I got 0:47.0 in Chun-nan act 1, I will upload a picture soon

EDIT: I found some crazy shortcuts, Now my best is 0:44.49
« Last Edit: June 12, 2009, 03:53:34 pm by FrankoRS »
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Offline Tails-chan

Re: Sonic Unleashed (Mobile) Charts
« Reply #5 on: June 13, 2009, 04:11:26 pm »
Sorry to get off-topic, but... UGH. They made a cellular version of SU? Well, at least it makes Wii/PS2 SU tolerable.
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Offline Firstkirbyever

Re: Sonic Unleashed (Mobile) Charts
« Reply #6 on: June 13, 2009, 04:20:05 pm »
Sorry to get off-topic, but... UGH. They made a cellular version of SU? Well, at least it makes Wii/PS2 SU tolerable.

Sonic Unleashed Wii/Ps2/Ps3/360 is a good enough game to call a -REAL- Sonic game (although i still like S3K better)
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Offline Aitamen

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Re: Sonic Unleashed (Mobile) Charts
« Reply #7 on: June 13, 2009, 09:54:52 pm »
Sonic Unleashed Wii/Ps2/Ps3/360 is a good enough game to call a -REAL- Sonic game (although i still like S3K better)

SU is only good if you've comparing it to post-DC 3D generation...

otherwise, all games considered, it barely gets halfway up the rankings....
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Offline FuzZerd

Re: Sonic Unleashed (Mobile) Charts
« Reply #8 on: June 13, 2009, 10:06:05 pm »
what about actual DC 3d generation, I mean SA sucked ass.

Offline Aitamen

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Re: Sonic Unleashed (Mobile) Charts
« Reply #9 on: June 14, 2009, 02:36:24 am »
what about actual DC 3d generation, I mean SA sucked ass.

SA was still more playable and enjoyable than SU, which was the point.

Mostly because you could do more than run in a straight line in SA...
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Offline Ring Rush

Re: Sonic Unleashed (Mobile) Charts
« Reply #10 on: June 14, 2009, 11:09:38 pm »
Mostly because you could do more than run in a straight line in SA...

You can do more than run in a straight line in Unleashed. You can also:
Boost in a straight line
Fall in a straight line
Stomp in a straight line
Wall jump in straight lines
Crawl in a straight line
Homing Attack in a straight line
Jump in a straight line
Bounce off an enemy in a straight line
Light Dash in a straight line
Die
Current Championships: SSR (5/26/08-Now)
Current Leaderships: SSR Chains [0 Point], SC Rings [0 Point], SSR Scores [0 Point], S3D Rings [0 Point], SSR Times, SSR Bosses
Past Leaderships: SA2 Rings, S1GG Rings, SUWii Rings, SBK Times, SBK Chains, SRA Rings, SRA Scores

Offline Thorn

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Re: Sonic Unleashed (Mobile) Charts
« Reply #11 on: June 14, 2009, 11:14:25 pm »
^ Clearly you have never played a night level.
This is the part where you wangst about how horrible the night levels are despite that having nothing to do with your "straight line" argument.
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Offline Aitamen

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Re: Sonic Unleashed (Mobile) Charts
« Reply #12 on: June 15, 2009, 11:38:40 pm »
^ Clearly you have never played a night level.
This is the part where you wangst about how horrible the night levels are despite that having nothing to do with your "straight line" argument.

wangst?

Anyway, that's like saying that Knuckle's levels in SA... oh wait, THEY DON'T ACTUALLY MATTER BECAUSE NO ONE CARES!!!!!

the sonic part of a sonic game is all I'm interested in... and no, the werehog is not sonic, it's really some guy named jo-m` in a fur coat (points if you get the reference)
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Offline Thorn

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Re: Sonic Unleashed (Mobile) Charts
« Reply #13 on: June 15, 2009, 11:45:03 pm »
^ What you just said has nothing to do with what I was responding to. RingRush said the game was about straight lines, and I responded to that. So who the fuck are you to tell me nobody cares, especially when RingRush told me -- in chat -- that the night levels were the part of the game he actually liked? What you are interested in has no bearing on me addressing RingRush.

Please stop being argumentative for the sake of it.
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Offline Luxray

Re: Sonic Unleashed (Mobile) Charts
« Reply #14 on: June 16, 2009, 03:49:18 am »
Joke:
... especially when RingRush told me -- in chat -- that the night levels were the part of the game he actually liked?

Lawl

Jokes aside: Would we really have enough competition for this game? Is it worth making charts for?
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Offline Ring Rush

Re: Sonic Unleashed (Mobile) Charts
« Reply #15 on: June 16, 2009, 01:18:03 pm »
especially when RingRush told me -- in chat -- that the night levels were the part of the game he actually liked?

Lies and slander. I said they are the fun part to compete in, but day stages are still fun just to play through (although I do wish they were more like the 360 levels, they really aren't that bad, despite the joke I had to make about straight lines).
Current Championships: SSR (5/26/08-Now)
Current Leaderships: SSR Chains [0 Point], SC Rings [0 Point], SSR Scores [0 Point], S3D Rings [0 Point], SSR Times, SSR Bosses
Past Leaderships: SA2 Rings, S1GG Rings, SUWii Rings, SBK Times, SBK Chains, SRA Rings, SRA Scores

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