Sonic Central > Rules Revisions

Reviving this forum as I review some things based on recent events

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Parax:

--- Quote from: Thorn on May 01, 2009, 11:00:09 am ---Sonic 3 requires a rule regarding tricks that can be achieved in the PC version or Sonic Jam version but not the Genesis version or any emulation thereof.

...which brings up the interesting question of the newfound slight advantages given to the disc versions in certain bosses in Sonic 3D Blast.
--- End quote ---

We already allow tons of version differences, why is this any different?

Spinballwizard:

--- Quote from: DarkspinesSonic on May 01, 2009, 11:43:47 am ---
--- Quote from: Spinballwizard on May 01, 2009, 04:06:12 am ---SONIC ADVENTURE 2 (BATTLE) SCORE DIVISIONS
Shouldn't there be the Knuckles/Rouge digging clause here?

--- End quote ---

Digging up items doesn't add on points to your score iirc.

--- End quote ---
And what about the rings? I haven't done a hunting stage in a while, but yeah.

Groudon:

--- Quote from: Spinballwizard on May 01, 2009, 04:06:12 am ---RING DIVISIONS
Should this rule -- "In Twinkle Park and Lost World, you can't hit a switch to create any more rings after any such rings have already been collected once." -- be there as well? Again, kinda redundant with General, but yeah.

--- End quote ---

Those ring charts have been obsoleted anyway, so a complete removal would make the most sense.


--- Quote from: Spinballwizard on May 01, 2009, 04:06:12 am ---SONIC UNLEASHED WII/PS2 RING DIVISIONS
Maybe reword it so it sounds less weird and more consistent with the charts. "Ring statistics on night stages must be attained in a single continuous run (without deaths)."

--- End quote ---

The rule was put into effect because at some parts of levels, rings will respawn if you die.  However, there is already a general rule in effect that covers respawning rings (which you briefly touched upon in the SA(DX) one):  "For ring stats, you may not collect the same ring(s) more than once."

Thorn:

--- Quote from: Paraxade on May 01, 2009, 11:52:39 am ---
--- Quote from: Thorn on May 01, 2009, 11:00:09 am ---Sonic 3 requires a rule regarding tricks that can be achieved in the PC version or Sonic Jam version but not the Genesis version or any emulation thereof.

...which brings up the interesting question of the newfound slight advantages given to the disc versions in certain bosses in Sonic 3D Blast.
--- End quote ---

We already allow tons of version differences, why is this any different?

--- End quote ---

It's different because there's already a ban on the S3&K version differences; it's just not stated in the rules. This is one of the few times that versions of a game have certain methods disallowed. But the reasoning for that -- that the version is uncommon -- could be applied to Sonic 3D as well.

FuzZerd:

--- Quote from: Spinballwizard on May 01, 2009, 04:06:12 am ---SONIC 2 SCORE DIVISIONS
It's also worth noting that the second half of the written Knuckles rule ("nor is dying after hitting a starpost.") is redundant considering general rules. ("Scores must be attained in a single continuous run (without deaths).")

--- End quote ---


iirc when knuckles dies he gets back the rings he had when he hit the last checkpoint AND all the rings respawn.


--- Quote from: Spinballwizard ---SONIC & KNUCKLES SCORE DIVISIONS
"In Lava Reef 1, you can't destroy a badnik which came from the same origin as a badnik you already destroyed." - Add Mushroom Hill 1 and 2, as you can continuously go back and spawn new mole-bots.
--- End quote ---

these are currently allowed.  I believe the reasoning behind it is that the score gained is minor where as in LR1 99% of the score is gained from destroying the same badnik over and over again.

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