Sonic Central > Rules Revisions

S&K: Lava Reef 1 - Respawning Badniks

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GerbilSoft:
In Lava Reef 1, you can't destroy a badnik which came from the same origin as a badnik you already destroyed.

Suggested by SpinDashMaster, added 2008/11/23.

Magnezone:
highly old, discussed, and in dozens and dozens of other levels, the most infamous one being hilltop zone. it was never banned because there is no possibility of an infinite score like most score situations in secret rings due to the advent of "time over"; it is merely something that is long and tedious to do if you want the best record, which in this day and age's competition is pretty standard.

Selphos:
*cough* Adv2 scalping

EngiNerd:

--- Quote from: SkyLights on November 24, 2008, 02:27:15 pm ---highly old, discussed, and in dozens and dozens of other levels, the most infamous one being hilltop zone. it was never banned because there is no possibility of an infinite score like most score situations in secret rings due to the advent of "time over"; it is merely something that is long and tedious to do if you want the best record, which in this day and age's competition is pretty standard.

--- End quote ---
Sorry, but please name a few more levels.  The Hill Top one requires breaking rocks repeatedly, and require Sonic to move far enough away and return.  I have it from good authority (SDM here: http://www.soniccenter.org/forum/index.php?topic=3875.0 - yay for circular hyperlinks) that the Lava Reef badniks can be combo'd in a single spindash, which IIRC is similar to the birds in Launch Base, where the same rule already exists.

FuzZerd:
what I think makes this questionable and launch base obvious is you actually have to move for LR1, you can just spin in place and let the birds come to you in LB.

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