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Penultimate Unleashed news topic


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Offline Bilan

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Re: Penultimate Unleashed news topic
« Reply #60 on: December 07, 2008, 09:17:14 am »
Additional arguments for Eggmanland Score that I didnt immediatly think of

My initial clear time was 53:59:xx

This netted me around 250K time bonus, which means that a fast finish is going to earn somewhere in the region of a lot and a shitload of time bonus points. Farming 8 rings per 3 seconds or so, so over 30 seconds thats 80 rings, or 8000 points.

I am pretty sure the 30 seconds you waste gathering those additional rings will not net you more points than you lose from time bonus, unless if rack up 9999 rings (assuming the ring counter tracks that high), in which case you should seriously go outside or something, this is  an increase of
almost a million, taking approximatly 1245 seconds (~63 minutes).

Again, factor in that the lifeless individual doing this is almost certainly going to die between this point and the end and the point is moot.

My stance on the matter is, for one, have an Eggmanland score chart, the level is made of absolute win and for me, marks the high point for "Most Difficult Score Attack in a Sonic Game".

The ruling I would suggest would state that repeatedly picking up lines of rings from the conveyor more would invalidate your stat, with a possible addendum stating that a stat isnt invalidated if a player is knocked into rings after being hit by a laser (this results in -12 rings and a negative effect on the ending score EDIT: Only when you have under 50 rings, anything more and you lose half your rings instead), mike can do some fine tuning on that one. >_>

Other edit: Something like "Intentionally collecting lines of rings multiple times while on the conveyor belt invalidates your score"!?
« Last Edit: December 07, 2008, 03:00:27 pm by ARCANE ALBATROSS OF FOREBODING »
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Offline Taillow

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Re: Penultimate Unleashed news topic
« Reply #61 on: December 08, 2008, 02:23:41 am »
Because you guys probably didn't even see the Wii/PS2 charts... <_<

[23:17:53] <Quartz> Still, it just seems sloppy to have both of the "same" game use two completely different classifications when they both use them.
[23:17:58] <Upth> However...
[23:18:16] <Upth> the PS2 version of the charts seems to have superior organization
[23:18:17] <ShadowJacky> right now it looks strange to me
[23:18:42] <ShadowJacky> for 1, the acts represent day or night
[23:19:00] <Quartz> Well, if they both become uniform in level labelling, then that's all that's really needed.
[23:19:01] <Upth> for instance
[23:19:14] <ShadowJacky> oh wait...there's just too many night tables in
[23:19:16] <Upth> instead of "windmill isle 1" (day) (night)
[23:19:35] <Upth> "windmill isle" (day 1) (day 2) (day 3) (night 1)
[23:19:57] <Quartz> Or put the continent name like the Wii/PS2 version does.
[23:20:02] <ShadowJacky> that

Especially the last four lines.
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Offline Bilan

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Re: Penultimate Unleashed news topic
« Reply #62 on: December 08, 2008, 05:32:59 am »
Why use the area name when the actual level name is there? Its not as though its even difficult to remember where each level is.

Also is Eggmanland getting score or not.
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Offline EngiNerd

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Re: Penultimate Unleashed news topic
« Reply #63 on: December 08, 2008, 07:06:17 am »
Two-word level names FTW
Im in ur TSCz, climin ur chartz!
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Offline Mo

Re: Penultimate Unleashed news topic
« Reply #64 on: December 10, 2008, 06:52:00 pm »
Just got Unleashed on Monday and I'm the Dark Moray bos battle.
Shortcuts I have discovered: SSR Skeleton Dome Mission 12 Gate ditch, SA2 Battle: spring dodge.

Offline Mo

Re: Penultimate Unleashed news topic
« Reply #65 on: December 14, 2008, 07:42:49 pm »
Now I'm on the final boss.
Shortcuts I have discovered: SSR Skeleton Dome Mission 12 Gate ditch, SA2 Battle: spring dodge.

Offline Luxray

Re: Penultimate Unleashed news topic
« Reply #66 on: December 27, 2008, 06:13:39 am »
Question: Why were rings for Wii/PS2 not put in? Night stages i can understand. But the day stages should definately have them
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Offline Groudon

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Re: Penultimate Unleashed news topic
« Reply #67 on: December 27, 2008, 09:47:10 am »
The number of rings you collect during the level are not displayed on the results screen for day stages.

Offline Luxray

Re: Penultimate Unleashed news topic
« Reply #68 on: December 27, 2008, 08:13:50 pm »
For most other games they weren't. What allowed them to put rings charts for them?
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Offline Groudon

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