Earlier today with RR, and input from Rolken, I made a tentative draft of Brawl rules-there isn't much to say, but for posterity they've been written up. Honestly, we don't know what wonky tricks people will find for this game, and won't until people start competing heavily. I initially took the approach of banning every conceivable exploit, ranging from magically extending hrc's timer, to somehow lowering the kill count required for a kill-based multiman. On the advice of Rolken, I instead relied on 6 blanket rules under general that will be refined as discoveries are made, so as to avoid confusing people and coming off as insulting their intelligence. You'll see reference to ticking a "conversion box" for home run contest...when Brawl is released in Europe, and if we get competitors with the Japanese version, the results are obviously reported in different units. To avoid user error in conversion, RR got the idea to have the site do it for them, perhaps even autonomously if we allow the player to select their game version.
General
These rules are made more for the prevention of any future gamebreaking exploits becoming the competition standard, as happened with the Team Blast Glitch incident (link goes there), than for any specific glitches known so far. As such, you shouldn't be actively watching to obey these rules so much as not trying to cheat in the first place.
1) The use of any cheating device, including but not limited to those that modify gameplay, or turbo controllers, is banned.
2) For charts with Zelda, Pokemon Trainer, and Samus, any form may be used, and transformations are legal.
3) Both players competing in "coop" charts are allowed to submit the record obtained, and competing in coop charts over Nintendo WFC is permitted.
4) Changing charts or exiting the game mode selected voids your run.
5) Unless otherwise noted, any stock or difficulty can be used for a chart, and the use of continues is permissable.
6) Any glitch or exploit that artificially inflates your score/kill count or reduces your time is banned.
When possible, replays of stats should always be taken. While not required, this streamlines the process of validation where necessary; a replay does not necessarily need to be kept indefinitely.
Most importantly, exercise common sense in competition. If you find any dubious exploits, report them instead of breaking the chart.
A note on character divisions: while tracked, submissions for a specific character's division for a given chart are not weighted for All Star, Classic, Multi-Man Brawls, or Boss Battles. However, the "best" division of a chart is weighted, though not directly competeable, instead culled from the best submission towards that chart by the player, regardless of character. Similarly, a total derived from the sum of a player's character submissions for a chart is weighted, but for charts where time is tracked only calculated if they have competed in every character division.
Home Run Contest
1) You must check the corresponding box for the units reported ingame for your distance.
Any comments?