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Tournament 1 - Over (Winners: yoshifan, SBW)


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Offline Spinballwizard

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Re: Tournament 1: Here we go!
« Reply #30 on: October 19, 2007, 01:17:36 am »
Yeah but you don't think S3D when you think Thorn. You think Chaotix.

Might I note that the other Quadrinity members don't currently hold any championships in tournament-legal games.
<Tails> also "GET BLUE SPHERES" on a black-and-white TV remains the best special stage of all time

<Achlys> wat ave you done!
<Spinballwizard> apparently killed your h key

Offline yse

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Re: Tournament 1: Here we go!
« Reply #31 on: October 20, 2007, 06:58:40 pm »
The results are in!

Challenge 5 (Note: This challenge went really badly so I've decided to cancel the result in League Two. League One remains unchanged because SJ did submit and I was eventually able to verify it.)
League One: SJ - 2:18 def Nelspike (no submission)
League Two: Canceled
Points: SJ 8, Nelspike 0, MK 4, digitrev 4

Challenge 6
League One: Quartz (1:19) def Aitamen (3:08)
League Two: Judgement (1:33) def SBW (2:07)
Points: Quartz 8, Aitamen 0, Judgement 10, SBW 5

Challenge 7
League One: yoshifan (1:34) def eredani (1:45)
League Two: MaxFirestorm (2:46) def Strong Bad (no submission)
Points: yoshifan 8, eredani 3, MaxFirestorm 8, Strong Bad 0

Challenge 8
League One: RPG (1:11) def SkyL (1:24)
League Two: Achlys (1:20) def genus (2:08)
Points: RPG 8, SkyL 3, Achlys 10, genus 0

The points table stands as follows:

Code: [Select]
League One

Player   | W | L | FFA1 | FFA2 | FFA3 | Bonus | Total
Quartz+  | 2 | 0 |    0 |    0 |    0 |     4 |    20
yoshifan | 2 | 0 |    0 |    0 |    0 |     0 |    16
SJ+      | 1 | 1 |    0 |    0 |    0 |     5 |    13
eredani  | 1 | 1 |    0 |    0 |    0 |     3 |    11
RPG      | 1 | 1 |    0 |    0 |    0 |     3 |    11
Aitamen  | 1 | 1 |    0 |    0 |    0 |     1 |     9
SkyL     | 0 | 2 |    0 |    0 |    0 |     6 |     6
Nelspike | 0 | 2 |    0 |    0 |    0 |     0 |     0

League Two

Player   | W | L | FFA1 | FFA2 | FFA3 | Bonus | Total
Judgment | 2 | 0 |    0 |    0 |    0 |     6 |    22
SBW+     | 1 | 1 |    0 |    0 |    0 |     8 |    16
Max      | 2 | 0 |    0 |    0 |    0 |     0 |    16
Achlys   | 1 | 1 |    0 |    0 |    0 |     7 |    15
MK       | 1 | 0 |    0 |    0 |    0 |     0 |    12
digitrev | 0 | 1 |    0 |    0 |    0 |     0 |     4
genus    | 0 | 2 |    0 |    0 |    0 |     3 |     3
SB       | 0 | 2 |    0 |    0 |    0 |     0 |     0

+ - indicates two points for the Bonus Challenge

Challenges 9 through 12 will be sent to you directly.

Also, there is going to be a weekend round this weekend. It'll probably start two days before the end of this round.

Get cracking!

<3 Thorn.

Offline yse

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Re: Tournament 1: Here we go!
« Reply #32 on: October 21, 2007, 10:46:51 pm »
Bonus point status: Quartz gets League One, Achlys gets League Two.

Table to be updated in first post momentarily.

edit: Round 2 submissions here and here.
« Last Edit: October 22, 2007, 05:47:22 am by yse »

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Offline yse

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Re: Tournament 1: Here we go!
« Reply #33 on: October 25, 2007, 07:16:03 pm »
Okay, here's how this is going to work.

There are still two days left in round 3. However, this round is going to run alongside round 3.

There are, of course, bonus points for first submission on offer, one for each league as per usual.

So without further ado, the category for Round 4 is:

"Back to his roots."

There are a few ways you can find out what the actual challenge is. Firstly, for the IRC folk, I'm making a new channel: #tournament - the challenge will be in the topic.

Or, you can contact me directly as usual. From the time you do that, you will have exactly one hour to submit.

You have two days! Let's go!


EDIT: Here's your partners for Round 5:

League One
Quartz vs eredani
Nelspike vs RPG (Aitamen)
Aitamen vs yoshifan (RPG)
SJ vs SkyL

League Two
MK vs  Achlys
MaxFirestorm vs SBW
Strong Bad vs Judgement
digitrev vs genus

In Round 5, you will play Round 3's challenges again, but you may not play the one you played this week. Therefore, that leaves most groups with just two choices, but RPG and Aitamen only have one choice as they cannot pick their own challenges.
« Last Edit: October 25, 2007, 09:57:42 pm by yse »

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Offline Spinballwizard

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Re: Tournament 1: Here we go!
« Reply #34 on: October 25, 2007, 11:50:01 pm »
<mike89> that's the bonus point to SBW!
* Spinballwizard lame victory pose :D
<Tails> also "GET BLUE SPHERES" on a black-and-white TV remains the best special stage of all time

<Achlys> wat ave you done!
<Spinballwizard> apparently killed your h key

Offline Taillow

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Re: Tournament 1: Here we go!
« Reply #35 on: October 26, 2007, 03:15:30 am »
I want Thorn's.  As simple as that.  If possible.
Hi

Offline yse

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Re: Tournament 1: Here we go!
« Reply #36 on: October 27, 2007, 08:04:26 pm »
The results are in!

Round 3

Challenge 9
League One: yoshifan (2:13) def RPG (2:20)
League Two: Judgement (4:04) def genus (submission not found)
Points: yoshifan 8, RPG 3, Judgement 8, genus 0

Challenge 10
League One: eredani (1:11) def SkyL (1:17)
League Two: MaxFirestorm (2:02) def MK (no submission)
Points: eredani 8, SkyL 3, MaxFirestorm 8, MK 0

Challenge 11
League One: No submissions
League Two: Achlys (2'04"41) def SBW (3'45"78)
Points: Aitamen 0, Nelspike 0, Achlys 12, SBW 7

Challenge 12
League One: Quartz (2:16) def SJ (2:58)
League Two: No submissions
Points: Quartz 8, SJ 3, Strong Bad 0, digitrev 0

Round 4

League One:
Aitamen - no submission
SkyL - no completion
Nelspike - 86
Quartz - 87
yoshifan - 93
RPG - 96
SJ - 99
eredani - 101
Points: eredani 10, SJ 7, RPG 5 (+1), yoshifan 4, Quartz 3, Nelspike 2

League Two:
digitrev - no submission
MK - no submission
Judgement - no submission
Achlys - no completion
Strong Bad - 38
genus - 63
MaxFirestorm - 73
SBW - 85
Points: SBW 10 (+1), MaxFirestorm 7, genus 5, Strong Bad 4

The Table now looks as follows:

Code: [Select]
League One

Player   | W | L | FFA1 | FFA2 | FFA3 | Bonus | Total
Quartz+  | 3 | 0 |    3 |    0 |    0 |     5 |    32
eredani  | 2 | 1 |   10 |    0 |    0 |     3 |    29
yoshifan | 3 | 0 |    4 |    0 |    0 |     0 |    28
SJ+      | 1 | 2 |    7 |    0 |    0 |     8 |    23
RPG+     | 1 | 2 |    6 |    0 |    0 |     8 |    22
Aitamen  | 1 | 2 |    0 |    0 |    0 |     1 |     9
SkyL     | 0 | 3 |    0 |    0 |    0 |     9 |     9
Nelspike | 0 | 3 |    2 |    0 |    0 |     0 |     2

League Two

Player   | W | L | FFA1 | FFA2 | FFA3 | Bonus | Total
SBW+     | 1 | 2 |   11 |    0 |    0 |    15 |    34
Max      | 3 | 0 |    7 |    0 |    0 |     0 |    31
Judgment | 3 | 0 |    0 |    0 |    0 |     6 |    30
Achlys   | 2 | 1 |    0 |    0 |    0 |    12 |    28
MK       | 1 | 1 |    0 |    0 |    0 |     0 |    12
genus    | 0 | 3 |    5 |    0 |    0 |     3 |     8
SB       | 0 | 3 |    4 |    0 |    0 |     0 |     4
digitrev | 0 | 2 |    0 |    0 |    0 |     0 |     4

+ - indicates two points for the Bonus Challenge

Okay, I now feel comfortable making the challenges known to everyone. However you won't see Round 3 results until this time next week.

Challenge 9
Play Sonic 3 and Knuckles with any character. You may start from any act. You must collect the following items: 10 rings, Speed Shoes, invincibility, each of the 3 types of shield, 1-up, Robotnik, and a large ring. Your run ends when you collect the last item, and your time is the sum total of all levels played.
Target time: 4:00
Players: SJ/SkyL, MK/Achlys

Challenge 10
Complete the first Special Stage of Sonic 3 with any character. You must collect all blue spheres moving backwards. You must also get a perfect bonus. Best time wins.
Target time: 1:22
Players: Aitamen/yoshifan, digitrev/genus

Challenge 11
Complete any two Act 5's in Knuckles Chaotix. (The level select code is 06 0B 11 / 04 00 04 on the Color Test screen.) Your time is the sum total of these two acts. Best time wins.
Target time: 4:00
Players: Quartz/eredani, Strong Bad/Judgement

Challenge 12
Complete both acts of Oil Ocean in Sonic 2. You may not touch the oil at the bottom of the stage (the slides are fine). Your time is the sum total of both acts. Best time wins.
Target time: 3:00
Players: Nelspike/RPG, MaxFirestorm/SBW

Round 4 giz's here and here.

Get cracking! And remember the bonus challenge is still up for grabs!
« Last Edit: October 28, 2007, 09:01:40 am by yse »

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Offline yse

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Re: Tournament 1: Here we go!
« Reply #37 on: November 01, 2007, 08:10:58 pm »
This round has been a disgrace. Three submissions! D:

The categories for round 6 are below: They'll all take the form of a cryptic crossword clue. These things are notoriously difficult, and in fact I've been holding back this round for weeks while I come up with decent clues. Unfortunately, the end result still isn't that good, but we'll work with what we've got. Here's a bit of a guide to solving them - I can't guarantee it'll help, mainly because these clues are not that good. :P

High sickness mounts (4)
Flowing rock sounds like a crappy program (4)
A clientele vat: organised hiding place on moving platform (8)
Brings beheaded metallic circle (5)

There's two days left on both Round 5, and the Bonus Challenge (which itself has only four submissions. Hurry up!

<3 Thorn.

Offline General Throatstomper

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Re: Tournament 1: Here we go!
« Reply #38 on: November 01, 2007, 09:07:09 pm »
I've never seen a cryptic crossword, and I have no idea what the numbers at the end of the line reference, so for the amusement of everyone else I'm not going to try to put together a well-composed guess. Think of this as English class on TSC.

High sickness mounts-Mercury thermometers, especially on horseback, are bad for you. Mercury's found underground, which means we're playing Lava Reef. The 'horse' is an allusion to freedom, what Sonic and Tails want to obtain by getting out of the cavern into the outside world. Here it can be logically inferred that Sonic is the one partaking in the challenge; Tails is a sidekick and not worthy of a 'high' sickness, instead being relegating to 'moderate' or 'lower' sicknesses. Mike is cautioning you to not get ahead of yourself with this challenge, and instead play moment by moment. It's basically Lava Reef 3 on 1/7x speed as Sonic. '7' because in Western culture 7 is viewed as a just number, perfect and the antithesis of evil. Just like Sonic.

Flowing rock sounds like a bad program-Glowing frock. What makes a glowing frock? Radiation. And you find radiation in chemical dump sites. Chemical Plant from Sonic 2. The 'bad program' in all probability refers to taking a less popular route, the 'road less traveled by', cutting words designed to mock those who shirk responsibility in favor of procrastination and general sloth. This less popular route entails more risk, but is all the more rewarding for it, a parable for hard work vs. natural intuition, and why the first always triumphs. I'm certain there is also an allusion to the age old literary theme of coming of experience and end of innocence. No doubt that the challenge is to get hit 5 times against the boss of Chemical Plant 2, and not move horizontally without the spindash.

A clientele vat: organised hiding place on moving platform-Why, it's Oil Ocean of course! Mike is satirizing the Western world's dealing with entities that actively oppose their existance, namely Saudia Arabia; in the Middle Ages, a common execution method for heretics, or Muslims, was to boil them alive in a vat of oil. The perceived former executors are, in a dramatically ironic twist, forced to be subjected to the same punishment their direct descendants supposedly inflicted on others. Saudia Arabia can be seen as avoiding scrutiny, "hiding" on the rough-and-tumble "platform" of economics. Going along with the theme of creative evasiveness, the challenge must be to clear Oil Ocean 1 through duplicity, killing nothing, an allegory for Western-Saudi relations as Sonic actively seeks to destroy Robotnik, creator of robotniks, and not robotniks themselves, while the West is trying to stifle terrorism without cutting it off at ground level in Saudi Arabia.

Brings beheaded metallic circle-If you cut off a circle's "head", through the use of a guillotine, you are left with have a circle, or an arc. 'Arc' is a homophone of 'ark', as in SA2's 'the ark', a major plotpoint shrouded in secrecy. So something mysterious, adding in an air of the unknown. Concurrent with the space theme, and on the same thematic plane, is Sonic 2's Death Egg, full of formerly unseen enemies. 'Death' is of itself an enigmatic and unusual force and eggs, high in protein, can be seen as creating powerhouses. So here will be an implied evil of a strong calibur which can only be destroyed with a sterling courage, the probably climax of the narrative. The challenge is, then, to beat Death Egg without using the spindash, your most trusted weapon.

If you think I was serious then please quit the internet.


I HOPE YOU DO

Offline Spinballwizard

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Re: Tournament 1: Here we go!
« Reply #39 on: November 01, 2007, 10:07:51 pm »
No you just think too much.

I'll give my two cents...

High Sickness mounts: Mount could mean two things: something you ride on, or a mountain. High could involve being actually or something that you might see when you're high (i.e. something psychodelic or something). We might have a double definition here. A glider is something that you ride high in the sky. It's possible to get airsick (especially if you look down). Sky High is in a mountainous type zone, so it probably involves Sky High and gliders. Of course GG's shot right now so I'm probably horribly wrong. Marble Garden might be another one. Maybe Knuckles on Sonic's boss? These would make sense if it weren't for the 4 letter part.

Flowing rock sounds like a crappy program: Lava. "Flowing rock" is the definition, and "Java" could in a sense make a crappy program, and lava rhymes with java. Crappy program could also refer to the game. S3D and Spinball were lower games in the series. Showdown in Sonic Spinball involves shooting up on rocks from volcanic craters. ("Rock It" if you're savvy with the trigger.) I wouldn't rule out Lava Powerhouse or Volcano Valley either. Assuming I'm right this was pretty easy.

A clientele vat: organised hiding place on moving platform: "Hiding" triggers hidden word. Assuming we're hiding a "place"... special stages are often hidden in S3K, but I don't think that's it. "Moving platform" might trigger an anagram. I hate anagrams. I have no clue.

Brings beheaded metallic circle: Beheaded triggers deletion. "Gears" has 5 letters and is a metallic circle. However, that doesn't involve a deletion. "Wheels" doesn't... oh God, second look and this is easy, RINGS. "Brings" beheaded (taking out the "head" letter) is "rings," which is a metallic circle. Rings are everywhere though, so I have no clue what this could mean challenge wise. I just don't want it. >_>
<Tails> also "GET BLUE SPHERES" on a black-and-white TV remains the best special stage of all time

<Achlys> wat ave you done!
<Spinballwizard> apparently killed your h key

Offline Shadow Jacky

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Re: Tournament 1: Here we go!
« Reply #40 on: November 01, 2007, 10:12:21 pm »
I'll just pick one randomly...seriously, its not like any of these challenges have been in my favor.
my name has nothing to do with Shadow The Hedgehog

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Offline Taillow

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Re: Tournament 1: Here we go!
« Reply #41 on: November 01, 2007, 10:23:42 pm »
I'll take flowing rocks for 500
Hi

Offline yse

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Re: Tournament 1: Here we go!
« Reply #42 on: November 01, 2007, 10:42:59 pm »
Whoops, forgot a key point. Here's your partners for Round 6. >_>

League One
Quartz vs RPG
Aitamen vs SkyL
SJ vs yoshifan
Nelspike vs eredani

League Two
MK vs Judgement
MaxFirestorm vs genus
Strong Bad vs Achlys
digitrev vs SBW

<3 Thorn.

Offline yse

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Re: Tournament 1: Here we go!
« Reply #43 on: November 03, 2007, 07:24:55 pm »
The results are in! But plenty of them aren't going to matter :/

Challenge 9
League One: SJ (1:40) def SkyL (1:51)
League Two: Achlys (3:20) def MK (no submission)
Points: SJ 8, SkyL 3, Achlys 8, MK 0

Challenge 10
League One: yoshifan (1:04) def Aitamen (no submission)
League Two: No submissions
Points: yoshifan 8, Aitamen 0, digitrev 0, genus 0

Challenge 11
League One: Quartz (2'05"41) def eredani (2'06"39)
League Two: Judgement (2'20"64) def Strong Bad (no submission)
Points: Quartz 8, eredani 3, Judgement 8, Strong Bad 0

Challenge 12
League One: No submissions
League Two: SBW (3:15) def MaxFirestorm (no submission)
Points: RPG 0, Nelspike 0, SBW 12, MaxFirestorm 0

Bonus Challenge
SBW - 2:55
Quartz - 2:51
Judgement - 2:35
SJ - 2:34
RPG - 2:21
yoshifan - 2:19
eredani - 2:10
eredani gets the five points!

The rest coming later when I'm not at a family gathering :/

EDIT: Challenges have been sent to you directly.
« Last Edit: November 04, 2007, 01:19:10 am by yse »

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Offline Bilan

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Re: Tournament 1: Here we go!
« Reply #44 on: November 03, 2007, 07:26:03 pm »
I give up.
Did you not think I had a mind?

Offline Waxwings

Re: Tournament 1: Here we go!
« Reply #45 on: November 03, 2007, 07:33:16 pm »
* Waxwings crosses fingers that mike will let his run , which was submitted right around the time Mike posted, continue.

Offline Taillow

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Re: Tournament 1: Here we go!
« Reply #46 on: November 03, 2007, 10:59:40 pm »
I give up.
*Pecks Starly*  Don't even think of it!

Mike, you should do something that'll allow the no submission people to make up for their lost time.  Expecially if they were busy.
Hi

Offline yse

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Re: Tournament 1: Here we go!
« Reply #47 on: November 04, 2007, 02:52:13 am »
Okay a couple of orders of business. If you read my emails you will have already seen this, but it needs mentioning here too.

First, I apologise for the way the end of this round turned out. So much for Sundays being lazy days. :/

Second, I do now have a copy of the table, here as well as on the front page:

Code: [Select]
League One

Player   | W | L | FFA1 | FFA2 | FFA3 | Bonus | Total
Quartz   | 4 | 0 |    3 |    0 |    0 |     5 |    40
yoshifan | 3 | 0 |    4 |    0 |    0 |     2 |    38
eredani% | 2 | 2 |   10 |    0 |    0 |    11 |    37
SJ       | 2 | 2 |    7 |    0 |    0 |     8 |    31
RPG      | 1 | 4 |    6 |    0 |    0 |     8 |    22
SkyL     | 0 | 4 |    0 |    0 |    0 |    13 |    13
Aitamen  | 1 | 3 |    0 |    0 |    0 |     1 |     9
Nelspike | 0 | 4 |    2 |    0 |    0 |     0 |     2

League Two

Player   | W | L | FFA1 | FFA2 | FFA3 | Bonus | Total
SBW      | 2 | 2 |   11 |    0 |    0 |    19 |    46
Judgment | 4 | 0 |    0 |    0 |    0 |     9 |    41
Achlys   | 3 | 1 |    0 |    0 |    0 |    12 |    36
Max      | 3 | 1 |    7 |    0 |    0 |     0 |    31
MK       | 1 | 2 |    0 |    0 |    0 |     0 |    12
genus    | 0 | 4 |    5 |    0 |    0 |     3 |     8
SB       | 0 | 4 |    4 |    0 |    0 |     0 |     4
digitrev | 0 | 3 |    0 |    0 |    0 |     0 |     4

% - indicates five points for winning the Bonus Challenge

Thirdly, your challenges!

Challenge 13 (HILL - H + ILL [I didn't like it, but that site told me it was okay >_>])
Complete both acts of Hill Top in Sonic 2 with any character in succession. Your time is the sum total of both acts. Best time wins.
Target time: 2:20
Players: Nelspike/eredani, digitrev/SBW

Challenge 14 (LAVA - sounds like JAVA [Damn you spinny!])
Complete Hill Top 1 in Sonic 2 as Sonic. You may not touch the lava, nor may you touch any elevators or platforms that hover over the lava. Best time wins.
Target time: 1:15
Players: Quartz/RPG, Strong Bad/Achlys

Challenge 15 (ELEVATOR - ELE + VAT + OR [This clue sucked, I needed a better word ending in -ele])
Complete Hill Top 2 in Sonic 2 as Knuckles. You must stand on at least ten elevators in the act. Best time wins.
Target time: 2:15
Players: SJ/yoshifan, MK/Judgement

Challenge 16 (RINGS - (B)RINGS [And damn you spinny again.])
Complete Hill Top 1 in Sonic 2 with any character. You must collect all 186 rings. Best time wins.
Target time: 2:50
Players: Aitamen/SkyL, MaxFirestorm/genus

The deadline is still midnight GMT on the 11th.

The giz's for the previous rounds can be found here:
Round 3: League 1 League 2
Round 5: League 1 League 2
Bonus Challenge

Additionally, Round 7 will be taking place on the weekend - I'm going to set up the IRC channel #tournament again, but if you aren't one of the regular IRCers you can contact me directly as usual.

Get cracking!

<3 Thorn.

Offline yoshifan

Re: Tournament 1: Here we go!
« Reply #48 on: November 04, 2007, 01:24:43 pm »
For anyone doing challenges 14 or 15, an elevator looks like this:

Offline yse

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Re: Tournament 1: Here we go!
« Reply #49 on: November 08, 2007, 06:53:35 pm »
Again a rather disappointing round to date, but you've still got two days to turn it around.

Round 7 is now open! The category is "Springs." You'll, again, have exactly one hour from the time you find out. And #tournament is open again!

Round 8's categories take on a theme that seems to be all the rage lately: the Olympics. As such, the categories are as follows:

Citius
Altius
Fortius
Rings

I wanna see a lot more challenges this time Sunday!

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Re: Tournament 1: Here we go!
« Reply #50 on: November 10, 2007, 07:53:30 am »
This round is looking a bit better. Still more can be done though. RPG I am looking at you!

Your pairings for Round 8 are as follows:

League One
Quartz vs yoshifan
Aitamen vs eredani
Nelspike vs SkyL
SJ vs RPG

League Two
Strong Bad vs SBW
MaxFirestorm vs Judgement
MK vs genus
digitrev vs Achlys

EDIT: There is now an arrangement in place to give prizes to the winner of each league. But what will that prize be? It's a secret for now. :O
« Last Edit: November 10, 2007, 08:00:11 am by yse »

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Offline Magnezone

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Re: Tournament 1: Here we go!
« Reply #51 on: November 10, 2007, 05:59:16 pm »
Is there a consolation prize :(

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Re: Tournament 1: Here we go!
« Reply #52 on: November 10, 2007, 07:03:03 pm »
Maybe!

Anyway, this week's results:

Round 6

Challenge 13
League One: eredani (1:45) def Nelspike (no submission)
League Two: SBW (2:16) def digitrev (no submission)
Points: eredani 8, Nelspike 0, SBW 10, digitrev 0

Challenge 14
League One: Quartz (1:03) def RPG (no submission)
League Two: Achlys (1:11) def Strong Bad (no submission)
Points: Quartz 8, RPG 0, Achlys 10, Strong Bad 0

Challenge 15
League One: yoshifan (1:34) def SJ (1:47)
League Two: Judgement (1:46) def MK (no submission)
Points: yoshifan 8, SJ 3, Judgement 10, MK 0

Challenge 16
League One: SkyL (2:27) def Aitamen (no submission)
League Two: No submissions
Points: SkyL 8, Aitamen 0, MaxFirestorm 0, genus 0

Round 7

League One:
Aitamen - no submission
Nelspike - no submission
RPG - no completion
yoshifan - 0:29
SkyL - 0:29
eredani - 0:26
SJ - 0:25
Quartz - 0:20
Points: Quartz 10, SJ 7, eredani 5 (+1), SkyL 4, yoshifan 4

League Two:
genus - no submission
digitrev - no submission
Strong Bad - no submission
MK - no submission
Judgement - no completion
SBW - 0:52
MaxFirestorm - 0:50
Achlys - 0:49
Points: Achlys 10, MaxFirestorm 7 (+1), SBW 5

giz's available at the usual place:
Round 6: League One | League Two
Round 7: League One | League Two

Therefore, The Table is as follows:

Code: [Select]
League One

Player   | W | L | FFA1 | FFA2 | FFA3 | Bonus | Total
Quartz   | 5 | 0 |    3 |   10 |    0 |     6 |    59
eredani% | 3 | 2 |   10 |    6 |    0 |    11 |    51
yoshifan | 5 | 0 |    4 |    4 |    0 |     2 |    50
SJ       | 2 | 3 |    7 |    7 |    0 |    11 |    41
SkyL     | 1 | 4 |    0 |    4 |    0 |    13 |    25
RPG      | 1 | 4 |    6 |    0 |    0 |     8 |    22
Aitamen  | 1 | 4 |    0 |    0 |    0 |     1 |     9
Nelspike | 0 | 5 |    2 |    0 |    0 |     0 |     2

League Two

Player   | W | L | FFA1 | FFA2 | FFA3 | Bonus | Total
SBW      | 3 | 2 |   11 |    5 |    0 |    21 |    61
Achlys   | 4 | 1 |    0 |   10 |    0 |    14 |    56
Judgment | 5 | 0 |    0 |    0 |    0 |    12 |    52
Max      | 3 | 2 |    7 |    8 |    0 |     0 |    39
MK       | 1 | 3 |    0 |    0 |    0 |     0 |    12
genus    | 0 | 5 |    5 |    0 |    0 |     3 |     8
SB       | 0 | 5 |    4 |    0 |    0 |     0 |     4
digitrev | 0 | 4 |    0 |    0 |    0 |     0 |     4

% - indicates five points for winning the Bonus Challenge

That leaves just this round's challenges, and I have gone on record as saying this is my most epic set to date. I stand by that!

Challenge 17
Play any tournament-legal level that has a current time-based video on TSC. Beat the current time video. The winner will be determined by the percentage by which the video is beaten (for example, setting 1:00 against a 1:15 video would be 20%).
Target: Completion - just beating any of the videos is enough
Players: Quartz/yoshifan, digitrev/Achlys

Challenge 18
Play Marble Garden 2 in Sonic 3 alone with any character. Take a spinning top up above the top of the level, and take it to Knuckles' boss area. From here, make the screen fade to black. Best time wins.
Target time: 1:16
Players: SJ/RPG, Strong Bad/SBW

Challenge 19
Play Launch Base 1 in Sonic 3 as Sonic and Tails. Defeat Robotnik in one of his appearances during the act. Best time wins.
Target time: 4:30
Players: Aitamen/eredani, MaxFirestorm/Judgement

Challenge 20
Complete any level in Knuckles Chaotix with 255 rings. Best time wins.
Target time: 4:00
Players: Nelspike/SkyL, MK/genus

But wait... there's more!

Bonus Challenge 2
Challenge 16 again, but you have to beat the .giz I've provided at the bottom of the post.

This challenge will run until the conclusion of the tournament.

Only two weeks to go! Good luck!
« Last Edit: November 10, 2007, 09:41:28 pm by yse »

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Offline yse

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Re: Tournament 1: Here we go!
« Reply #53 on: November 15, 2007, 07:39:55 pm »
Okay, two days to go in Round 8. This has been a bit better, 6 submissions to date. I still want to see more though!

Anyway, the last round is Single Segments. The categories here need no real imagination to work out...

Sonic 1
Sonic 2
Sonic and Knuckles
Sonic 3D

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Offline Combo

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Re: Tournament 1: Here we go!
« Reply #54 on: November 15, 2007, 08:00:01 pm »
THATS WHAT IM TALKING ABOUT! This is why I wanted to join this.
I would like ummm. Hmm sonic 2 has a hard boss battle. But sonic 1 is....and sonic 3 im not that used to it yet.
I think maybe. maybe sonic 2.
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Re: Tournament 1: Here we go!
« Reply #55 on: November 15, 2007, 08:18:00 pm »
Sonic 3D Blast.  I want to see how high of a note I can end this in.
Hi

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Re: Tournament 1: Here we go!
« Reply #56 on: November 15, 2007, 08:30:17 pm »
Damn you Achlys for taking S&K in #soniccenter. I call S1.
<Tails> also "GET BLUE SPHERES" on a black-and-white TV remains the best special stage of all time

<Achlys> wat ave you done!
<Spinballwizard> apparently killed your h key

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Re: Tournament 1: Here we go!
« Reply #57 on: November 15, 2007, 08:31:04 pm »
And the pairings for the final round:

League One
Quartz vs SkyL
Nelspike vs yoshifan
Aitamen vs RPG
SJ vs eredani

League Two
Strong Bad vs genus
MK vs SBW
MaxFirestorm vs Achlys
digitrev vs Judgement

<3 Thorn.

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Re: Tournament 1: Here we go!
« Reply #58 on: November 16, 2007, 05:50:00 pm »
Good news! All the challenges have been taken!

Sonic 1 - Aitamen/RPG, MK/SBW
Sonic 2 - Nelspike/yoshifan, digitrev/Judgement
Sonic and Knuckles - SJ/eredani, MaxFirestorm/Achlys
Sonic 3D - Quartz/SkyL, Strong Bad/genus

Feel free to practice and whatever, but no submissions for round 9 until tomorrow.

<3 Thorn.

Offline Thorn

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Re: Tournament 1: Here we go!
« Reply #59 on: November 17, 2007, 10:21:31 pm »
Seeing as mike is, um, preoccupied at the moment...
* Thorn tries to think of random, generic, IRC murder to insert here, but can't.
...he asked me to post the challenges. Copied directly from mike's PM:

*ahem*

Sonic 1 - Play through Sonic 1, collecting all the emeralds. Your run ends when you collect all six emeralds, and your time is the real time from the start of Green Hill 1 to the finish.

Sonic 2 - Play through Sonic 2 with any character, starting from Chemical Plant 1, collecting all the emeralds. Your run ends when you collect all seven emeralds, and your time is the real time from the start of Chemical Plant 1 to the finish.

Sonic and Knuckles - Play through Sonic and Knuckles with Sonic or Knuckles, starting from Flying Battery 1, collecting all the emeralds. Your run ends when you collect all seven emeralds, and your time is the real time from the start of Flying Battery 1 to the finish. (You can just collect the Super Emeralds in S3&K if this is favourable.)

Sonic 3D - Play through Sonic 3D, collecting all the emeralds. Your run ends when you collect all seven emeralds, and your time is the real time from the start of Green Grove 1 to the finish.

Pairings are in the post prior. Get crackin', biznatches.
<RPGnutter> Well I think your reasoning was dumb, so you get sassed
<RPGnutter> Thats how it works

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