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Offline magnum12

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Re: New Sonic game stuff
« Reply #120 on: October 03, 2007, 05:07:31 pm »
New info on Mario and Sonic at the Olympics. http://www.gamespot.com/wii/sports/mariosonicattheolympicgames/images.html?sid=6180279&tag=gumballs;img;1 Assorted screen shots.
http://www.gamespot.com/wii/sports/mariosonicattheolympicgames/media.html?tag=tabs;videos# Game play footage of triple jump, the hammer toss, and the trailer.
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Offline KnucklesSonic8

Re: New Sonic game stuff
« Reply #121 on: October 08, 2007, 08:05:35 am »
New info on SR:GZ
Link'd: http://stcd.supersanctuary.net/Personal/4.jpg

New mode: "Survival Ball" - instant win! :D
Also, "six new characters"?! Wha--?! I thought they said only TWO new ones... Oh well. With that, Silver and Blaze are DEFINITELY in.

edit: Also, anyone else besides me getting Rivals 2?
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Offline P.P.A.

Re: New Sonic game stuff
« Reply #122 on: October 08, 2007, 02:24:21 pm »
New info on SR:GZ
Link'd: http://stcd.supersanctuary.net/Personal/4.jpg

New mode: "Survival Ball" - instant win! :D
Also, "six new characters"?! Wha--?! I thought they said only TWO new ones... Oh well. With that, Silver and Blaze are DEFINITELY in.

edit: Also, anyone else besides me getting Rivals 2?
tl;dr

Summary plz.

EDIT: Nevermind, I read it. I'm a bit unhappy they kept (and even expanded) the level-up system.
However, do you also have a scan of the previous page? Because I wanna know about the gravity control stuff. :<
EDIT2: Note to self: Think, then post.
http://stcd.supersanctuary.net/Personal/3.jpg
http://stcd.supersanctuary.net/Personal/2.jpg
http://stcd.supersanctuary.net/Personal/1.jpg

Also when I get a PSP, I will also buy Rivals or 2 or both.
« Last Edit: October 09, 2007, 08:28:42 am by P.P.A. »
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Offline eggFL

Re: New Sonic game stuff
« Reply #123 on: October 10, 2007, 09:25:35 am »
Leveling up is fun... besides, where else was the game going to get depth? Certainly not from the actual racing.

And wait.. is Jet holding a briefcase? Don't tell me there is a Gear that can transform into a briefcase. That is awesome.

Sonic still looks terrible though.

anyway I would not want to buy the Rivals games except to be able to review them. Even if I had a PSP, I would get just Sega Rally Revo and then take my time deciding what else is worth getting.

Offline Crowbar

Re: New Sonic game stuff
« Reply #124 on: October 10, 2007, 01:26:30 pm »
It looks like Sonic's gear turns into a boombox.

Offline ieatatsonic

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Re: New Sonic game stuff
« Reply #125 on: October 19, 2007, 11:11:00 am »
Sonic Riders: *Shudders* The first one was horrible, complete with some of the worst controls I've ever seen in a racing game. I can only predict that the new one will equally suck. Sonic Rush Adventure on the other hand, I'm excited about since that game has been getting mostly positive impressions.
Yeah, the first one had that horrible momentum thing. I can't wait for the next.
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Offline magnum12

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Re: New Sonic game stuff
« Reply #126 on: October 19, 2007, 09:02:19 pm »
Sonic Riders: *Shudders* The first one was horrible, complete with some of the worst controls I've ever seen in a racing game. I can only predict that the new one will equally suck. Sonic Rush Adventure on the other hand, I'm excited about since that game has been getting mostly positive impressions.
Yeah, the first one had that horrible momentum thing. I can't wait for the next.
Sounds like an implication that I hate the game because I suck at racers. Let me respond with some questions. 1. How come F-Zero GX, a fellow arcade style racer made by Nintendo and Amusement moves WAY faster than Riders, yet its controls are so much more responsive? (Yes, I'm comparing this game to F-Zero, one of the standards by which all arcade racers are compared to in terms of its quality.) 2. Is it a bad thing for your character to literately take two full seconds to respond to a sharp turn command?
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Offline eggFL

Re: New Sonic game stuff
« Reply #127 on: October 19, 2007, 10:53:26 pm »
The real problem with Riders is that it doesn't look good.

Offline KnucklesSonic8

Re: New Sonic game stuff
« Reply #128 on: October 24, 2007, 08:13:32 pm »
"The real problem with Riders is that it doesn't look THAT good."
^ Fix'd.

Also, anyone else but me stoked over SEGA Superstars Tennis? I could see Billy Hatcher showing up. :)
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Offline P.P.A.

Re: New Sonic game stuff
« Reply #129 on: October 25, 2007, 07:28:52 am »
Alex Kidd or it fails.
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Offline eggFL

Re: New Sonic game stuff
« Reply #130 on: October 25, 2007, 08:44:30 am »
Whoa. Another spinoff game??

And no I am not stoked for it in the least.

Or if anything I would care about Mario Olympics or maybe. ahem, SMASH BROS BRAWL. But I don't.

And I played Virtua Tennis 3 and that got old pretty fast.

But hey thanks for bringing it to my attention.

Offline ChaoRC

Re: New Sonic game stuff
« Reply #131 on: December 09, 2007, 12:39:24 am »
New info on Sonic Riders:

Official Japanese website: http://sonic.sega.jp/riders/ShootingStarStory/

On the character page, it seems that there will be
6 Speed types - Sonic, Jet, Amy, Shadow, Blaze, ???
7 Fly types - Tails, Wave, NiGHTS, Cream, Rouge, ???, ???
and 5 Power types - Knuckles, Storm, Eggman?, ???, ???

Besides the six Sonic/Jet pair, all the others have only a silhouette. Among other characters that I can't make out that have been revealed in the trailers are Billy Hatcher and Samba de Amigo, as well as Silver. But i'm pretty sure that he's the one under Rouge.

Speaking of the trailers, lookie dems here: http://media.wii.ign.com/media/956/956232/vids_1.html

And finally, gameplay trailers of awesomeness :O

Snowy Kingdom - 1
Snowy Kingdom - 2
Snowy Kingdom - 3
Poster misplaced parts 2 & 3. =/

Final footage: story mode, perhaps?
Snowy Kingdom - Wave

Offline eggFL

Re: New Sonic game stuff
« Reply #132 on: December 09, 2007, 12:59:17 am »
ok so apparently Wave's board can turn into a wrench.... yea.... >_>

anyway it looks nice. It looks pretty passable, but makes me nostalgic for when Riders was new.

Also I guess you're gonna be able to play as one of the robot things in Wave's mission.

Thanks for the update.

Offline P.P.A.

Re: New Sonic game stuff
« Reply #133 on: December 09, 2007, 05:33:15 am »
It really seems like SEGA will fix the mistakes of the first game.

Now if the controls are better than in Riders 1, I'm really looking forward to this. BUT IT WON'T BE AS GOOD AS SONIC R
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Offline ChaoRC

Re: New Sonic game stuff
« Reply #134 on: December 09, 2007, 05:07:01 pm »
Moar:

http://img141.imageshack.us/img141/1963/srzgcharcopy1tp6.png

Ignore that white part under Silver. I messed up on that part and couldn't undo it. D:

Offline eggFL

Re: New Sonic game stuff
« Reply #135 on: December 09, 2007, 08:55:54 pm »
omg whut Billy and Amigo

anyway maybe they should have made Silver a power-type character and then it would have been balanced.

Also, does Knuckles really have purple eyes?

Offline Magnezone

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Re: New Sonic game stuff
« Reply #136 on: December 09, 2007, 08:58:41 pm »
Knux indeed does have purple eyes.

Offline Bilan

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Re: New Sonic game stuff
« Reply #137 on: December 09, 2007, 08:59:23 pm »
Knuckles is a sexy man.
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Offline P.P.A.

Re: New Sonic game stuff
« Reply #138 on: December 10, 2007, 07:11:50 am »
Knuckles is the Sonic version of Mr. T.

I mean he punched Super Sonic out of his super mode with just one fist!
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Offline ChaoRC

Re: New Sonic game stuff
« Reply #139 on: December 10, 2007, 04:03:20 pm »
Knux indeed does have purple eyes.

They were fist dark blue in Sonic Adventure 1, but his eye color hasen't been consistent throughout the games. Usually, it goes to a lighter blue. Purple is a new one, and I find it quite odd.

Offline ChaoRC

Re: New Sonic game stuff
« Reply #140 on: December 11, 2007, 07:17:24 pm »
Double post. >.>

According to this, http://www.sonicstadium.org/board/index.php?showtopic=31720&st=0 the English site is finally up. Pretty much everything is covered upon.

Offline ieatatsonic

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Re: New Sonic game stuff
« Reply #141 on: December 12, 2007, 09:10:56 am »
New info on Sonic Riders:

Official Japanese website: http://sonic.sega.jp/riders/ShootingStarStory/

On the character page, it seems that there will be
6 Speed types - Sonic, Jet, Amy, Shadow, Blaze, ???
7 Fly types - Tails, Wave, NiGHTS, Cream, Rouge, ???, ???
and 5 Power types - Knuckles, Storm, Eggman?, ???, ???

Besides the six Sonic/Jet pair, all the others have only a silhouette. Among other characters that I can't make out that have been revealed in the trailers are Billy Hatcher and Samba de Amigo, as well as Silver. But i'm pretty sure that he's the one under Rouge.

Speaking of the trailers, lookie dems here: http://media.wii.ign.com/media/956/956232/vids_1.html

And finally, gameplay trailers of awesomeness :O

Snowy Kingdom - 1
Snowy Kingdom - 2
Snowy Kingdom - 3
Poster misplaced parts 2 & 3. =/

Final footage: story mode, perhaps?
Snowy Kingdom - Wave
Wow. This game looks great! I can't wait till it comes out! Even from these the game looks great(and I mean ONLY these)!

btw, is Snowy kingdom another version of a courselike they had in the first one?
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Offline KnucklesSonic8

Re: New Sonic game stuff
« Reply #142 on: December 12, 2007, 05:17:01 pm »
^ In regards to your question at the end, no. It bears a striking resemblance to White Cave though.

And yeah this sequel is looking fantastic.
The music for Aquatic Capitol is amazing as is the intro movie (safe for the elevator line).

I can picture Rouge and Shadow getting incorporated into the Story this time around, hopefully.

And P.P.A, to say Sonic R's controls are better, that's just dumbness right there. Sorry, but it is.

Anyone else glad Billy is in?! I wanted him in in the first one! I'm so glad he's in. They should take out those useless robots and replace with Aiai and Ulala. Why they'd take them out in the first place is beneath me. Why remove them when they could just as easily re-add them?! (I'm mainly supoprting Aiai, I didn't like Ulala.)

Also:

Characters:
SPEED
-Sonic
-Jet
-Amy
-Shadow
-Blaze
-Samba/Amigo

FLIGHT
-Tails
-Wave
-NiGHTS
-Cream
-Rouge
-Silver
-Robo

POWER
-Knuckles
-Storm
-Eggy
-Billy Hatcher
-Robo

Stages:
-Megalo Station
-Aquatic Capitol
-Botanic Kingdom
-Gigan Rocks
-Meteor Tech

Oh, and the guy playing the Snowy Kingdom stages in those GV's is an idiot.
He ruins the whole footage.

But anyway, Ungravitify is great. Slightly better than when I first heard it. Thankfully it's not the final version, though. The "Ride Through Gravity" lines could be bumped up a bit.

Also Wi-fi is still unknown but it won't make or break the title for me. I'm buying it anyway. But Wi-fi will extend the game's longevity significantly w/ Online Races (yes, we all know Leaderboards and Ghost Data are both confirmed already). Best part is, it'll be less cheap than Strikers Charged, having spammers, teleporters, mass lobbers and the like. That being said, Strikers Charged still is one of the best games on the Wii for me. =D
« Last Edit: December 12, 2007, 07:47:52 pm by knuckles_sonic8 »
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Offline ChaoRC

Re: New Sonic game stuff
« Reply #143 on: December 12, 2007, 06:55:29 pm »
I can picture Rouge and Shadow getting incorporated into the Story this time around, hopefully.

Also:

Characters:
SPEED
-Sonic
-Jet
-Amy
-Shadow
-Blaze
-Robo

Replace the robo with Samba de Amigo, and you would be right.

Also, stuff has been ripped if you haven't bothered to read the topic I linked.

-CGI art stuff

-Opening Video

Offline KnucklesSonic8

Re: New Sonic game stuff
« Reply #144 on: December 12, 2007, 07:40:10 pm »
Pssh. And here I thought I was pretty good at deciphering that Amigo was the last Speed character and who the others were. How did I mess THAT up? I could've sworn I put that down.

Anyway, no big deal.
The point is, I can't WAIT to start competing!! :D
I'm going to aim for the record on Aquatic Capitol first.

Hopefully, we can set up Online Race tourneys if they incorporate them.
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Offline P.P.A.

Re: New Sonic game stuff
« Reply #145 on: December 13, 2007, 05:52:24 am »
Those robots look cool.
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Offline KnucklesSonic8

Re: New Sonic game stuff
« Reply #146 on: December 13, 2007, 06:50:31 pm »
I won't argue with you there but I'm still miffed that Aiai got taken out for a filler robot...
Billy Hatcher makes it all better though. INCREDIBLY.
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Offline P.P.A.

Re: New Sonic game stuff
« Reply #147 on: December 14, 2007, 05:38:49 am »
Alex Kidd plz
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Offline KnucklesSonic8

Re: New Sonic game stuff
« Reply #148 on: December 14, 2007, 04:19:31 pm »
Just.. no. Save it for the Brawl topic. XD

Also, if anyone's interested: New vids - http://media.wii.ign.com/media/956/956232/vids_1.html

Going to start watching them now. I'll post what I think.

edit:
Snowy Kingdom is the 2nd level to Botanic Kingdom. They are both vastly different environments though, which is something I'm really pleased about. :D

Also, the character intro for Tails (in Botanic Kingdom) seemed a little... choppy, for lack of a better word. I'll just skip them all the time if they'll be like that in the final version - which they probably will knowing how close it is till the game is released.

Also, if you're interested, someone over on TSS ripped the files into a DL'able flv format which is what I used to watch the vids as Streaming it wasn't going well.

Meteor Tech looks good, though, and Megalo Station seems quite challenging for one of the earlier levels. The variant stage of Meteor Tech must be the stage in the trailer (and in screens) where it's a very futuristic loop and it's all yellow and orangy (can't describe it right). I can't wait to see what Aquatic Capital's variant is. :)

Either way, I can't wait to see the later stages! I'm so buying this the day of (provided I have enough - I'm ALMOST there!)

There's only one other stage I've seened that hasn't been named. One of the vids on the website (I think it's the JPN one but it's probably the US one - I just have the direct video DL'd) shows Storm using Gravity Control in a Waterfall-like level at Night. It's almost reminiscent of Splash Canyon from what little I can make out. Otherwise, no other stages have been revealed.

Megalo Station
Aquatic Capital (they wrote it as "Capitol")
Botanic Kingdom
Snowy Kingdom
Meteor Tech
Gigan Rocks

Thus far, 6 stages have been confirmed and a couple have yet to recieve a name. If there's 16 tracks, we know about half of them. Not bad on their part.


« Last Edit: December 14, 2007, 07:20:34 pm by knuckles_sonic8 »
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Offline Shadow Jacky

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Re: New Sonic game stuff
« Reply #149 on: December 14, 2007, 10:46:18 pm »
I might end up getting it for the lulz.  I'm kinda mad they still went with the cloned stages idea and so far we've only seen 1 set.  I'm glad they got rid of the analog stick gimmicks which were a pain in the ass.  I just hope there are no auto sections like with loops and stuff and just let me race.  I'm trying to have little confidence and hope they dont screw themselves with this.  Just seems like another case of a rushed gimmick (this time gravity) and get it out there as a novelty :/

or maybe I'm not supposed to take this game seriously and its just for fun...only competition makes me have high hopes >_>
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