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Ring Rush:
Just an idea I've been thinking about, its basically a subsite with charts for things like Minimal Score, Minimal Swaps in Heroes, 2P RA in SA2, and things of the like.

There are a lot of such challenges on the board, and there seems to be interest in them, so why not make it into a subsite?

Works for any Sonic game.

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Copied from a later post:

So here is what I have so far:

SA2 ~ Minimal A m1, Minimal A m2, Minimal A m3, Minimal A m5, Minimal Score m1, Minimal Score m5, Fast Death, 2P rings, Fast Life
SA(DX) ~ Minimal A, Minimal Score, Fast Death, Fast Life
SH ~ Minimal Switchs, Minimal Score, Fast Death, Fast Life
SSR ~ Minimal Score

Explanations:
Minimal A - Press "A" as little as possible, and get as fast of time as possible. A ammount takes priority over speed. If we can't enable a double chart, we will have to sacrfice time and just make this similar to minimal score. And trust me, this isn't as easy it sounds...for instance, most people wouldn't think Sky Rail m2 would be able to done without pressing A in under a minute.

Minimal Score - Get as low of score as you can, you are not allowed to die in your run.

Fast Death: DIE as fast as you can. Time ends when the timer stops.

Fast Life: Get a 1-up as fast as you can. You must immediately pause afterwards, but it only counts if your life counter goes up...otherwise you will have to unpause and pause again. Round your time down to the nearest second. In SA2, you must use m1. I explain it a bit better in the SA2 challenge topic, but I'm too lazy to check what that says <_<.

2P Rings: Get as much rings as you can in 2P mode of SA2. Your partner may not do anything, and Handicap must be turned off. Time may be on or off by your choice.

Minimal Swaps: In SH, beat the level changing partners as little as you can.

JBertolli:
Interesting :o

I'll give my suggestions later!

edit: whatever:

Sonic Heroes:
-minimal score (sonic (and extra), dark, rose, chaotix (and certain extra))
-fastest death (all normal)
-extra rings (sonic extra and the 4 chaotix extra time limit missions)
-chaotix extra scores (certain missions)
-Sea Gate: time (pause just before goal), score, and rings (both score and rings is probably maxed)

and maybe some more I'm not thinking of right now.

Spinballwizard:
Minimum-score attacking doesn't work, expecially since there's a handful of levels that have possible 0 score in SA2 (as proven by SM). Not to mention that in Sonic 1 and Sonic 2, there are several levels where 0 score is possible.

That and you can invent an infinite number of challenges, and it would be very hard to get everything into one consistent place.

Also Luigikart that's some "prime" input. >_>

JBertolli:
I edited the post. It is just that I'm about to go to bed. But, I don't see the problem with 0 scores (I guess the system would have to be edited for it though :/). And we could limit the challenges. Of course there are unlimited amount of challenges but do we have to add all them? No. Keep it to things people will be most interested in.

Ring Rush:
Oh no! Its possible to tie for minimal scores! How can we ever compete in anything where you can tie :O :O

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