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Early Sonic 06 Competition Topic


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Offline eggFL

Re: Early Sonic 06 Competition Topic
« Reply #150 on: January 29, 2007, 11:37:13 pm »
Cool. Anyone getting it?

Wave Ocean - Shadow - Hard
2:02:445 (eggFL)
/ 80790 (eggFL)
// 123 rings (eggFL)

Wave Ocean - Tails
1:34:839 (F-Man)
1:42:624 (RPG)
1:50:309 (eggFL)
/ 64720 (eggFL)
// 64 rings (eggFL)

Wave Ocean - Blaze
1:28:904 (Psyborg)
1:29:638 (sonicandamy)
1:29:704 (RPG)
1:30:454 (SkyLights)
1:37:539 (eggFL)
1:44:924 (Thorn)
/ 67960 (eggFL)
// 99 rings (eggFL)

Tropical Jungle - Rouge
0:33:666 (SkyLights)
1:03:515 (eggFL)
/ 81940 (eggFL)
// 56 (eggFL)

I'll get around to TA'ing Shadow's Flame Core and Crisis City sometime soon.

Offline PsyBorg

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Re: Early Sonic 06 Competition Topic
« Reply #151 on: January 30, 2007, 06:42:17 am »
And today is the day where a port for a silly system was released.


Also, I improved my Crisis City (Shadow) to 4:59:970. I'm not sure if that's the actual time because I'm writing this down from memory in evasion of my father's silly new morning rule, but I am sure about the 4:59:9xx.


Edit: This is now 4:50:356. Still sucks shit though.
Edit 2: Also, my WO-Blaze time didn't get up? O.o Well for those who don't know, my time is now 1:26:870.
« Last Edit: January 30, 2007, 08:06:36 pm by PsyBorg »
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Offline eggFL

Re: Early Sonic 06 Competition Topic
« Reply #152 on: January 31, 2007, 06:57:12 am »
Nope, can't do it. Figures.

Here's how hard I tried: (XD)

Crisis City - Shadow - Normal
4:59:9xx (Psyborg)
5:16:266 (Psyborg)
5:31:513 (eggFL)
7:14:821 (magnum12)
/ 72310 (eggFL)
// 205 rings (eggFL)

Flame Core - Shadow - Normal
4:32:610 (Psyborg)
5:20:649 (eggFL)
8:22:371 (magnum12)

I did the first part of CC pretty good, a little over a minute I think, like 1:06 I think. Oh and what I should do next is fall past the rails at the start of act 2. (like getting the silver medal) I forgot about that, ill do that. But with your new time it still puts me too far back. btw after that part, I was wondering which rail should I take. I stayed on the first rails which takes all the way, and I tried the rainbow hoop, but that doesnt seem particularly fast. I have to try running on the wall which is the last option. (I think)

Flame Core was entertaining since there are a lot of corners to cut. On the first part, I did the sweep kick like you said, and just as it runs out I jump the lava and for the spring down there, then I do 3 homing attax to the ramp. The last part of outdoor stage seems slow, maybe I should look for another route there. Indoors, I go through the door into the dark area, but it doesnt seem like I can do that anywhere else. The Rouge part takes time. I thought I could go through the door at the end of that part, but I couldn't. So I figured that you Psyborg must have beaten it as Shadow, so I tried that, which was neat. I thought by doing this I could keep my Chaos Snap. But that doesn't work either. So maybe I should just use Rouge. O_o I'm not even sure who is faster in that part, Rouge or Shadow. Oh and that caged spring in outdoors at the last checkpoint frequently throws me into the sky, darn little thing.

Offline magnum12

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Re: Early Sonic 06 Competition Topic
« Reply #153 on: January 31, 2007, 03:34:43 pm »
-Dusty Desert (Shadow): 4:30:761. Part 1 takes about 1:10-1:15. Figured out how to hit a switch in the dark room with Omega, but there's still a 1 minute difference. Is there some glitch I don't know about?
-Mission 1 (Sonic): 10:224 (Shadow) 32:616
-Mission 2 (Sonic): 19:491 (Shadow) 1:03:649
-Mission 3 (Sonic): 38:299 (Shadow) 46:099
-Mission 4 (Sonic): 1:34:422 (I hate this mission) (Shadow) 46:216.
-Mission 12 (Sonic): 19:191 (Shadow) 2:19:676
Ever know what its like to get pwned by a book? Sonic certainly does.

Offline PsyBorg

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Re: Early Sonic 06 Competition Topic
« Reply #154 on: January 31, 2007, 06:06:38 pm »
fyi, I already said my Crisis City time had improved to 4:50.

Also:

Quote from: eggFL
I did the first part of CC pretty good, a little over a minute I think, like 1:06 I think.

I do this part in 0:58. Still sucks though... I have trouble keeping the buggy alive after the part with the road that has the iblis worms coming out of it.

 
Quote from: eggFL
Oh and what I should do next is fall past the rails at the start of act 2. (like getting the silver medal) I forgot about that, ill do that. But with your new time it still puts me too far back.

Wha? I have no idea what you're referring to. I have never done a non-shortcut path at the beginning of act 2, so no wonder... What I do is after I get the rings on the rail you start off on, I jump down onto the rail below me. I have always done this due to shortcut obsession (I know, sounds freaky, but it's true... watch me play a game for the first time and you'll notice how many times I actually die to make a shortcut even in non-Sonic games.

Quote from: eggFL
btw after that part, I was wondering which rail should I take. I stayed on the first rails which takes all the way, and I tried the rainbow hoop, but that doesnt seem particularly fast. I have to try running on the wall which is the last option. (I think)

Assuming I had my facts straight in the above statement, you SHOULD go through the rainbow hoop (although you have to hit one of the iblis birds, of course). Homing attack forward to the edge of the platform after that, and then jump (not homing attack) forward until you face the grind area closest to the spring area. This should quickly lead you to a spring that takes you to the checkpoint.



Quote from: eggFL
Flame Core was entertaining since there are a lot of corners to cut. On the first part, I did the sweep kick like you said, and just as it runs out I jump the lava and for the spring down there, then I do 3 homing attax to the ramp.

Instead of doing this, when you land on the spring, there is an area that the camera faces. Get to this area by homing attacking the iblis bird nearest to you and then moving towards this area. Hit the boosts as fast as possible, because there is an annoying worm that has a good chance of taking you out and making you fall into the lava. Don't hit the boost pad at the end; instead, jump forward and then homing attack to your left, taking you DIRECTLY to the spring area that you use the box break glitch on.

 
Quote from: eggFL
The Rouge part takes time. I thought I could go through the door at the end of that part, but I couldn't. So I figured that you Psyborg must have beaten it as Shadow, so I tried that, which was neat. I thought by doing this I could keep my Chaos Snap. But that doesn't work either. So maybe I should just use Rouge. O_o I'm not even sure who is faster in that part, Rouge or Shadow.


Rouge is faster.

Quote from: eggFL
Oh and that caged spring in outdoors at the last checkpoint frequently throws me into the sky, darn little thing.

Heh, I had problems with that too for a while. Actually, I figured out that it's faster just to homing attack over to that spot, despite getting hurt by the lava.


Unless you gave me a complete verbal strategy of what you were doing, I can't help you much further. Good luck if you do it on your own, though :)

Also:

1:58:084 White Acropolis (Shadow)

Pure pwn. Seriously. This took forever to do.
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Offline eggFL

Re: Early Sonic 06 Competition Topic
« Reply #155 on: February 01, 2007, 12:01:32 pm »
-Dusty Desert (Shadow): 4:30:761. Part 1 takes about 1:10-1:15. Figured out how to hit a switch in the dark room with Omega, but there's still a 1 minute difference. Is there some glitch I don't know about?

In the big room, Omega presses the switch which opens the door that takes him right back to Shadow. The rest is pretty straightforward if I remember correctly, at least for my run. shrugs

fyi, I already said my Crisis City time had improved to 4:50.

dutily noted. And man, I'm boned.

Crisis City - Shadow - Normal
4:50:356 (Psyborg)
5:22:198 (eggFL)
7:14:821 (magnum12)
/ 72310 (eggFL)
// 205 rings (eggFL)

Aquatic Base - Silver - Normal
6:21:317 (eggFL)
7:48:943 (magnum12)
8:15:639 (RPG)
/ 78480 (eggFL)
// 172 (eggFL)

Aquatic Base - Silver - Hard
10:02:946 (eggFL)
/ 70190 (eggFL)
// 9 rings (eggFL)

Didn't even improve my time in Flame Core. But I really liked your tip for the beginning part for what it was worth. Thanks. ~

Offline eggFL

Re: Early Sonic 06 Competition Topic
« Reply #156 on: February 04, 2007, 11:19:55 am »
Nice job on Aquatic Base, RPG.

Anyway I finally didn't get hit in the stage. I almost got 100k but I played it safe! oh but I got a time bonus of 520, didn't expect that XD

Aquatic Base - Sonic - Normal
4:13:209 (RPG)
5:11:984 (eggFL)
5:20:208 (SkyLights)
/ 99520 (eggFL)
// 379 (eggFL)

Aquatic Base - Shadow - Normal
1:53:549 (Psyborg)
1:57:060 (eggFL)
3:55:203 (SDM)
/ 71450 (eggFL)
// 171 rings (eggFL)

Kingdom Valley - Silver - Normal
1st: 5:19:307 (SkyLights)
2nd: 6:46:636 (RPG)
/ 59580 (eggFL)
// 104 rings (eggFL)

Offline magnum12

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Re: Early Sonic 06 Competition Topic
« Reply #157 on: February 04, 2007, 09:15:35 pm »
Aquatic Base (Silver): 5'39'677. Asides from some small errors, I suspect this is almost perfect. Done without any glitches as well.
Ever know what its like to get pwned by a book? Sonic certainly does.

Offline KnucklesSonic8

Re: Early Sonic 06 Competition Topic
« Reply #158 on: February 05, 2007, 12:58:04 pm »
On topic but it is debatable: http://www.sonicstadium.org/sonicnews/262/. :)
Wiiloveit

Current Competition Focus: ---
Wants S&S All-Stars Racing

Offline Bilan

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Re: Early Sonic 06 Competition Topic
« Reply #159 on: February 05, 2007, 01:17:58 pm »
Ill download it. :D
Did you not think I had a mind?

Offline KnucklesSonic8

Re: Early Sonic 06 Competition Topic
« Reply #160 on: February 05, 2007, 03:07:05 pm »
As will I. I can't wait! It'll be my chance at trying out 06 officially (not to mention, at all!). I can't wait to try out Wave Ocean.. I wonder if there will be a demo soon... ?
Wiiloveit

Current Competition Focus: ---
Wants S&S All-Stars Racing

Offline Magnezone

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Re: Early Sonic 06 Competition Topic
« Reply #161 on: February 05, 2007, 06:33:33 pm »
I'll download it if someone makes a Tikal hack or something for it :[

Offline eggFL

Re: Early Sonic 06 Competition Topic
« Reply #162 on: February 06, 2007, 12:16:30 am »
Aquatic Base - Silver - Normal
5:16:116 (eggFL)
5:39:677 (magnum12)
8:15:639 (RPG)
/ 78480 (eggFL)
// 172 (eggFL)


edit:

Wave Ocean - Blaze
1:28:754 (eggFL)
1:28:904 (Psyborg)
1:29:638 (sonicandamy)
1:29:704 (RPG)
1:30:454 (SkyLights)
1:44:924 (Thorn)
/ 67960 (eggFL)
// 99 rings (eggFL)

hooyah
« Last Edit: February 06, 2007, 01:49:55 am by eggFL »

Offline PsyBorg

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Re: Early Sonic 06 Competition Topic
« Reply #163 on: February 07, 2007, 06:31:11 am »
Egg, you should actually listen to previous posts, no offense.

Edit 2: Also, my WO-Blaze time didn't get up? O.o Well for those who don't know, my time is now 1:26:870.


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Offline eggFL

Re: Early Sonic 06 Competition Topic
« Reply #164 on: February 07, 2007, 01:36:08 pm »
It was an easy mistake to make for anyone.

Wave Ocean - Blaze
1:26:870 (Psyborg)
1:28:754 (eggFL)
1:29:638 (sonicandamy)
1:29:704 (RPG)
1:30:454 (SkyLights)
1:44:924 (Thorn)
/ 67960 (eggFL)
// 99 rings (eggFL)

There we go. Another stage I in which get to be 2nd to you! >_<

Offline KnucklesSonic8

Re: Early Sonic 06 Competition Topic
« Reply #165 on: February 07, 2007, 04:25:46 pm »
Aquatic Base - Silver - Normal
5:16:116 (eggFL)
5:39:677 (magnum12)
8:15:639 (RPG)
/ 78480 (eggFL)
// 172 (eggFL)


Wow, RPG. You're out of the loop on this one, aren't ya?
Anyway, glad to see competition is so consitent, you guys. Times seem to be extremely close so that's good; 06 seems to be a great game for competition.
Wiiloveit

Current Competition Focus: ---
Wants S&S All-Stars Racing

Offline Bilan

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Re: Early Sonic 06 Competition Topic
« Reply #166 on: February 07, 2007, 06:17:31 pm »
I only had one run at the level to improve my old stat of 15 minutes
Did you not think I had a mind?

Offline PsyBorg

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Re: Early Sonic 06 Competition Topic
« Reply #167 on: February 09, 2007, 07:15:37 pm »
3:42:229 Kingdom Valley (Sonic)


Great job, though not perfect by any means. Still awesome no matter what.


Edits:


3:18:672 Crisis City (Sonic)

I loathe part 4 ok. I would have gotten around 3:14 or something otherwise.
« Last Edit: February 09, 2007, 10:28:05 pm by PsyBorg »
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Offline Magnezone

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Re: Early Sonic 06 Competition Topic
« Reply #168 on: February 11, 2007, 03:40:40 pm »
Sonic 06 charts are up, so I'm just gonna lock this now k. Make new topics to brag with. 8P

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