Addendum: Please, no one support this kind of shameless abuse of Sonic. Sega has constantly been pushing the bar in the degree of greed and apathy towards quality with which they "develop" their games, and at some point there has to be something said against it. If it remains in the current state, I do not intend to create rankings for it; to have such a mockery of decent Sonic games on our rankings is abominable. There's plenty of fan-made Sonic 1 hacks out there with spindashing that are of far better quality.
But it won't matter. Thousands of angry Sonic fans signed petitions to get rid of the 4Kids actors, but did anything happen? No. Those games were very successful (at least in sales).
SEGA can do one stupid thing after another, but people will still buy their games,
either because there's no choice, or because they're kids who want the games because
they have "characters from sonic x" in them. But I agree that... how do I describe it?...
it kind of feels good to bash badly-made games and do extreme and even ridiculous things about them, even if few people know (like my plans to redo some of Riders's acting).
SilvertheAlmighty: Off-topic, but it's true that Tails can get annoying. I use Metal Sonic for
a few stages, including Sky Deck, because Tails attacks planes to make Sonic float up a bit,
and Lost World, because he randomly presses the 3 switches to change the camera.
My complaint about the graphics is that they don't come close to GameCube quality.
It's a huge leap over the Dreamcast version in some ways, but I would've expected a perfect framerate,
consistent texture quality, and waaaaay more polygons. And waaaaaaaaaaaay better draw distance.
I don't know what you mean by "sharp", though. Polygony, or too much flicker? (Both are true.)
eggFL: 1. Yeah, the change in screen size was to be expected. Or could it have been
crunched in a bit to just get more pixelated? (If that had happened, it would've looked really bad.
I just tried it, and it makes everything a bit blobby. Also, the zeros all turn into Ds. "TIME D:D1")
2. But GBA is weaker than Genesis! (When SEGA makes the GBA games, that is.) It'd be impossible!
3. Bomberman Act Zero is good because it's on XB360, right?
4. I'm not sure what you meant about SADX's framerate. I thought you said you hadn't seen DX.
Anyway, some people did think the framerate was too high, but there are many more complaints
about how it manages to keep chopping when it's not even displaying much of anything.
douglas: I thought they got good sales on everything. If not, why is Sonic Heroes a
Player's Choice and Platinum Hit, and why did Sonic Riders get into Nintendo Power's sales lists?
Anyway, they should release
big collections (I liked Gems, but they could've done better- like
by putting in Chaotix, although I'm already aware that they can't emulate anything),
and
good remakes (lots of stuff added, nothing removed, maybe some beta content),
and
good new games (by actually listening to the fans for once, or even just hiring some guy
at minimum wage to spend a few hours testing their games and find the obvious flaws).
Just find a good balance that gives most of your old games to all the players at a good price,
and also delivers great new games to everyone- including Nintendo players. How hard can it be?
They haven't done too terribly so far, but they've made a ton of stupid decisions, and
I can't even begin to explain how ridiculously easy it would be to fix the problems.
Oh, and I agree about them not trying to see what people liked about games.
But this will need a whole new thread if we're (or I'm) to complain much more.