Okay, I'm probably going to be entering a game design competition this summer, and I have a concept. My question is: would you play it?
The game will be an action-adventure style game akin to Zelda, except that your character will advance in a non-linear manner as in an RPG and you can have an AI party with you. It's set in an epic fantasy-adventure world, predominantly within a city (that'd likely be as large as any in the GTA games).
Now the slightly different bit: it's trendy for games to have multiple endings depending on whether you're "good" or "evil", but I want to build a quest/dialogue engine that will be dependant on many factors: things like humour/seriousness, greed/selflessness, bravery/cowardice and so on. In essence, your character would have a well developed, constantly changing personality, and different paths through the game would depend on certain aspects of your personality (eg a serious character might not get a dialogue option to tell a joke).
So it's a bit like The Sims meets Zelda meets Neverwinter Nights. What I really want is to create a game world more immersive than anything anyone else has done, although I'm not sure that'll work Smile Anyway, any thoughts? Please don't say MMORPG, the world and his wife are making them at the moment and I want this to be unique!