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Flying Fox
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« Reply #210 on: November 09, 2009, 11:45:51 AM »

Scrap Brain 1 0:27 on Sonic 1 GG. To view this download the dega emulator and use the GG rom. This was so easy to get :D
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« Reply #211 on: November 10, 2009, 11:12:36 AM »

For FF: low 9 in Sky Base 2

EDIT: Got the 8

EDIT AGAIN: The rom i used in case the giz desyncs
« Last Edit: November 10, 2009, 11:26:13 AM by Luxray » Logged

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« Reply #212 on: November 10, 2009, 11:50:46 AM »

Sorry Luxray I would watch them but for some reason it won't work on gens+ or dega and I am using the correct rom >_> Anyway two more gizs:

Green Hill 1 0:18 Sonic 1 GG using the SMS version using an alternative strat near the sign post from bertin's vid on TSC.

This one is for werster. Oil Ocean 1 Knuckles SA. Unfortnatley I mucked up the final combo and was 400 points short from my record :( I was starting to get annoyed with the level so sorry werster but you will have to make do with this, but at least you see how I got 90,400. This also shows you where all 297 rings are :)
« Last Edit: November 10, 2009, 06:20:25 PM by Flying Fox » Logged

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« Reply #213 on: November 10, 2009, 02:33:33 PM »

lol Cruizer.

Gens+ has such shitty GG emulation that if you try to record a giz, it will record -nothing-. Did you notice that even you couldn't play it back on your own system? :P

For future reference I recommend the rerecording Dega used at TASvideos, which I'm pretty sure is what FF is using. (given the .mmv extension >_>)
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« Reply #214 on: November 10, 2009, 07:42:12 PM »

I have no clue what you're on about because i get playback from those .giz's

Also i already have Dega. It is shitty at making .avis >.>
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« Reply #215 on: November 11, 2009, 03:13:02 PM »

Anyway just in case anybody wanted to see it, here is a mmv of me getting the TA record on Sky Base 2 - 0:08. Those cannons are a nightmare >_> but remember to use small jumps when going up between the cannons (GG version).

Sky Base 2 - 311,000. Really easy to do. Just make sure you die twice to get the 10 rings, finish before 20 seconds and run towards the signpost at some speed to get the 10k from the sign post. Just use the markings on the floor to indicate where to start running.

Scrap Brain 1 - 47,200. This was pretty easy to do but really tight on time, I finished on 0:29. Use GG version to view this.
« Last Edit: November 12, 2009, 01:35:55 PM by Flying Fox » Logged

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« Reply #216 on: November 26, 2009, 02:56:28 AM »

#soniccenter wont tell me anything about this, but I found this not too long ago. The first time I never got on the left fo the block, and fell right through. I've never seen it, so who knows...

General level play was horrid, took a lot of tries to get the clip. Well?
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« Reply #217 on: November 26, 2009, 09:35:59 PM »

I can't believe I missed that huge ring. This will be redone as Sonic and Tails later. For now, 847 CN1K @ S3K.
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« Reply #218 on: December 21, 2009, 07:21:41 PM »

Death Egg 1 Sonic - 314 rings. I can't believe I found 3 hidden rings by accident XD Tails now has a new max of 341 rings :)

Angel Island 2 Tails - 419 rings. Another easy RA on S3. I'll try and do Sonic's one soon.

The extra combo I found in DE1S. Fuzzerd was curious as to how I did this so here it is :)
« Last Edit: December 31, 2009, 07:48:15 PM by Flying Fox » Logged

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« Reply #219 on: January 29, 2010, 12:56:13 PM »

FF and I have been working on this for a couple of days, and today it is completed. It's a proof-of-concept run for S3K with two players, with pretty much all the tricks that werster and I will be using.

WHAT THIS RUN INCLUDES
HC2 death-glitch
MG2 level skip
IC1 level skip
LB1 level skip (new method, through the spikes, not the flybot method)
FB1/2 slope glitch
SO1 Knuckles path (2 player glitch)
LR1 path through the floor
HP quick kill
DE2 2 player glitch

WHAT THIS RUN DOES NOT INCLUDE
CN1 gravity skip (only saves ten seconds, couldn't work it out)
An optimal IC1 level skip - I ended up in Knuckles' boss, so I guess this shows that the run is not dead if you end up there
The Leap of Faith ;_;
Either of the LR2 skips

I deliberately didn't optimise it, to simulate not having perfect luck in a speedrun. I did leave lots of cool things in there though :)

Total time: 37:58 (that's 12 minutes faster than the current SDA run!)

EDIT: would kinda help to add the file >_>
« Last Edit: January 29, 2010, 04:14:17 PM by yse » Logged


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« Reply #220 on: February 03, 2010, 11:18:36 AM »

mentioned this in the chatroom, kinda neat thing for tails to do (I would totally do this in a speedrun!)
« Last Edit: February 03, 2010, 11:27:04 AM by Aitamen » Logged

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« Reply #221 on: February 11, 2010, 12:35:18 AM »

Thankyou fuzz for giving me for first fricken video in what seems like 15 years. My skills are appualing right now :(

Flying Battery 2 Tails: 1:25. Blah! I know I can beat this but for some reason in real runs that glitch is weirdly hard! I'll do sonic and knux runs once i get the savestate :o
Edit: 1:20. I can prolly just get 1:19, but its weird that what seems to be a better run than this can get 1:21. Whatever <_<

Flying Battery 2 Sonic: 2:19. This is complete rubbish, just a test run for FF.
Edit: 2:16. Still pretty rubbish, but it's also still an improvement <_<
Edit: 2:03. FUUUUCK YESSS. Laser skip first go on that cycle I am happy even thoguh this is really easy shit yay!

Hydrocity 1 Knuckles: 0:50. Ehhhhh, good enough :\

Lava Reef 2 Sonic: 0:24. Wow, the step zip -and- the spindash through the blocks are bloody easy.

Star Light 1: 0:23. How the bloody hell does no one have this. I thought sonic 1 was actually like, you know, good times and such. This baffles me, especially considering I could manage 22 with some guts.

Star Light 1 Score: 68530. Does just no one else do that jump...?

Green Hill 2 Score: 74630. Absolute rubbish. Low 28, I mean come on how can a low 28 be a record, I had so much more time here. To bad this ain't Chaos...
Edit: 75630. WHATEVER HORRIBLE SHIT I FOUND SOMETHING NEW AS WELL ANOTHER 2000 OR SO IN THIS RAAAAAAAAGE!!

Spring Yard 1: 0:23. Eh.

Hilltop 2 Rings Knux: 279. Due to FF bouncing off them enemies for ~700,000 score for hilltop i decided to do rings as that would be different from score now. Then I was like, why couldnt this be perfect. Then it was.
« Last Edit: June 22, 2010, 11:22:03 PM by werster » Logged

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« Reply #222 on: February 16, 2010, 06:56:46 PM »

werster I'm gonna let you finish, but Sonic Heroes is one of the greatest Sonic games of all time...OF ALL TIME!!!
*exits*
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Championships held:  Sonic 3D Blast, Sonic Adventure (DX), Sonic Heroes, Sonic the Hedgehog, Sonic Chaos, Sonic Drift, Sonic Drift 2, Sonic Riders, Sonic the Fighters, Sonic Battle, Sonic Unleashed (ps2/Wii), Sonic Unleashed (ps3/360), Sonic & Sega All-Stars Racing.

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« Reply #223 on: February 27, 2010, 01:10:05 AM »

Not sure where else I could put this, but I found an odd zip in Hill Top 2. A simple spindash from the left into the crate zipped me just into the wall to the right. I moved Sonic a little to the right for the screenshot. Looking at the map, I don't think this is useful. Even so, I'd assume its some 1/1000 TAS manipulatable trick. Wonder if it'd work elsewhere...
« Last Edit: February 27, 2010, 02:33:29 AM by MrSparkle » Logged

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« Reply #224 on: March 06, 2010, 09:03:59 AM »

Flying Battery 1 showing how to pick up an extra ring from the capsule as Knuckles, making the record 408 rings :) I'm guessing that's why people could only get 407 because knuckles can't jump over the capsule fully like Sonic and Tails can.

For Strong Bad. Well you know me can't resist looking at a combo :P This is to show how to get the bottom red drill robot first and then get to the wall. In that was the first time I managed to pull off that superglide off the 3 robots :D However, I failed the bit right at the end because I ws expecting the 2nd drill robot to come back and the thing buggered off >_>

Another one for Strong Bad, this time to help me. This shows the stair glitch in Lava Reef 1 which you can use to get the big ring. I can pull this off easily as Sonic and Knuckles, but I can't seem to pull it off as Tails so I need someone to see if it can be done as Tails because I don't think it can :(
« Last Edit: March 14, 2010, 03:52:34 PM by Flying Fox » Logged

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« Reply #225 on: March 14, 2010, 11:42:15 PM »

first 7 enemies of a 13 enemy HC2K combo.  but I was stupid and missed the 5th sharkbot of the group.
« Last Edit: March 14, 2010, 11:48:25 PM by fuzzerd » Logged
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« Reply #226 on: March 17, 2010, 06:22:50 PM »

posting this cuz aitamen is interested in seeing fighting robotnik in mh2-k for whatever reason?
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Championships: Sonic 3 (74p,  98.2%)
Leaderships: Sonic 3 Times (44p, 97.6%) | Sonic 3 Time Attack (9p, 98.8% | Sonic 3 Rings (0p, 100%) | Sonic 3 Scores (21p, 97.4%) | Sonic 2 Rings (0p, 100%)
Goals: 0:29 in LB2-S. Get off my ass and Ring Attack LB2-S & K for serious. Finish time attacking the rest of S3.
S2 Scores then Times
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« Reply #227 on: March 28, 2010, 09:14:15 PM »

lava reef 1 tails and lava reef 2 sonic ring attacks
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« Reply #228 on: April 13, 2010, 04:24:40 PM »

Carnival Night 2 - Sonic in 1:56 (record as of time of posting)
I choked at the end and got hit; this should have been 1:55 or 1:54 :/
Not to mention the ~5 seconds I lost by being terrible and sucking at around 0:50.
FUCK I NEED TO PERFECT THIS~
btw I think I have a lot of attempts in this .giz
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Championships: Sonic 3 (74p,  98.2%)
Leaderships: Sonic 3 Times (44p, 97.6%) | Sonic 3 Time Attack (9p, 98.8% | Sonic 3 Rings (0p, 100%) | Sonic 3 Scores (21p, 97.4%) | Sonic 2 Rings (0p, 100%)
Goals: 0:29 in LB2-S. Get off my ass and Ring Attack LB2-S & K for serious. Finish time attacking the rest of S3.
S2 Scores then Times
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« Reply #229 on: April 25, 2010, 06:23:18 AM »

Just demostrating the Tails super glitch that werster found on FB2 as 2 players. I already used Tails to fly Sonic up there. So yes it can be done as 2 players :D
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« Reply #230 on: June 23, 2010, 05:58:20 AM »

Hilltop 2 Sonic Rings: 276. RAGE I WANT THOSE LAST THREE! Also 276...so close to perfect...does this remind anyone of metro 2...? <_<
But yeah seriously I hadn't RA'd this till today. I really think this was put quite well:
<DsS> new maxes?
<DsS> do people just not try or something? <_<

Hilltop 1 Knuckles Rings: 186. Yeah this one gets big scores too.

Hilltop 1 Knuckles Score: 586900. RAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAGE
Edit: 845700. Eh, it's pretty good. The ending was good enough to squeeze another hit in...but...

Lava Reef 1 Sonic - Time: 1:41. Had this from months ago but thought it was too shit to post. But apparently it's a record. Skip 7 lives to life 92 on check 1. Then skip 15 lives to life 77 on the last check.

Carnival Night 2 Sonic - Time: 1:27. Now this is some shit.

Sandopolis 2 Knuckles: 2:28. Complete rubbish. Not supposed to stop at check 2. Skip 3 lives there to 194. then skip 88 lives on check 3 to 106.
Edit: 2:19. Yeah that'll do. Made stopping at check two ok. Skip 24 lives on check 1 to life 174. Skip 32 lives to life 142 on check 2. Skip 47 lives on check 3 to life 95. Then finally skip 23 lives on check 4 to life 72. Check abuse is boring to record as well ok <_<
« Last Edit: August 08, 2010, 08:46:58 AM by werster » Logged

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« Reply #231 on: June 27, 2010, 05:46:57 AM »

The same trick applied to CP2 (for fuzzerd):
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« Reply #232 on: July 15, 2010, 04:17:32 AM »

3800 point combo in MC1, plus a similar but smaller 800 point combo.
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« Reply #233 on: July 20, 2010, 11:36:15 AM »

Sonic 2 Oil Ocean 2 as Knuckles can now go up to 271 rings.

I knew there was a way of doing it. Here I am using the monitor glitch to get inside the wall to get 6 more rings. As you can see you only get one shot at this and timing it is horrible. If you timed it right i.e. Knuckles is on the wall, but the monitor isn't broken, you can then glitch through the wall.  Just go down a bit so Knuckles will get into the wall. Then press and hold left to zip to the right. However, there is still no perfect bonus. There are another 3 rings hidden inside the wall where you do the mega glitch but I can't see a way to get to them :(

It's a GMV so you can also see the input. I'll try and make a video of this sometime. It will take a while :(
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« Reply #234 on: July 30, 2010, 01:16:53 AM »

A nice star light 3 I found. it let be get to the boss faster than the best video i have seen, with some poor level play.
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« Reply #235 on: August 04, 2010, 05:11:53 AM »

tool assisted score attack of aquatic ruin zone act 2 as knuckles.
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« Reply #236 on: August 05, 2010, 04:48:49 PM »

tool assisted score attack of aquatic ruin zone act 2 as knuckles.
That was awesome.  I have been wanting to see a tool assisted score-attack with Knuckles for quite awhile.  Thanks.
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« Reply #237 on: August 11, 2010, 05:54:52 AM »

Carnival Night 2 Sonic - Time: 1:27. Now this is some shit
What the fuck
How the-

argh rage, I tried getting the second zip for like a MONTH. Now I know I need to eventually go sub 1....
« Last Edit: August 11, 2010, 06:12:14 AM by Strong Bad » Logged

Championships: Sonic 3 (74p,  98.2%)
Leaderships: Sonic 3 Times (44p, 97.6%) | Sonic 3 Time Attack (9p, 98.8% | Sonic 3 Rings (0p, 100%) | Sonic 3 Scores (21p, 97.4%) | Sonic 2 Rings (0p, 100%)
Goals: 0:29 in LB2-S. Get off my ass and Ring Attack LB2-S & K for serious. Finish time attacking the rest of S3.
S2 Scores then Times
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« Reply #238 on: August 13, 2010, 04:02:31 AM »

Here's me messing around in CP2-K trying to sub 3 score. Just about my best run ever is in here is when I make it to the 3rd pipes at 1:17. If I can just make it at 1:16 to set me up rather than having to wait a second, I think I can get sub 3.
PS: My best complete run in this .giz is 3:33 I think; I make it to the third set of pipes at 1:20 and have a mediocre rest of the run. My best complete run ever is in 3:24. I'll get there.
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Championships: Sonic 3 (74p,  98.2%)
Leaderships: Sonic 3 Times (44p, 97.6%) | Sonic 3 Time Attack (9p, 98.8% | Sonic 3 Rings (0p, 100%) | Sonic 3 Scores (21p, 97.4%) | Sonic 2 Rings (0p, 100%)
Goals: 0:29 in LB2-S. Get off my ass and Ring Attack LB2-S & K for serious. Finish time attacking the rest of S3.
S2 Scores then Times
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« Reply #239 on: August 16, 2010, 09:07:48 AM »

Just wanted to show this. I was trying to do the zip in MG2 but instead of falling down, I walked on top of the structure. I went to the far end and saw a lovely surprise there XD

For mike. I sort of made up my own way of doing the zip in MG2. It does work I just need to look into it a bit more so I can do it consistently. I can almost do it all the time :)

For SB. I said in IRC that I could make Sonic vibrate after the zip in MG2. Sonic resets after the screen shakes. To view this use the MG2 zip savestate.
« Last Edit: August 16, 2010, 11:11:32 AM by Flying Fox » Logged

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Previous championships : Sonic and the Black Knight and Sonic Unleashed DLC.
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